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RenderDoc is a stand-alone graphics debugging tool.
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Rust toolchain for Xcode-compatible iOS bitcode
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Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
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U3d is a cross-platform set of tools to interact with Unity3D from command line.
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Transforms .NET DLLs for use in AOT (for use on iOS platforms, including Unity3D.) Fixes Unity's .NET 3.5 event add/remove code and a workaround for generic methods.
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Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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An Open-Source subdivision surface library.
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Intel® Implicit SPMD Program Compiler
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Cross-platform library for 6DoF tracking of the PS Move Motion Controller. Sensor fusion, computer vision, ambient display (LED orb).