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Starred Repositories
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Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
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Compile OSG using WebAssembly/Emscripten
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Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
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Werable Mapping Dataset
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AmigaOS4 port of Irrlicht engine 1.8.4
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GH-ICP: Iterative Closest Point algorithm with global optimal matching and hybrid metric [3DV' 18]
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Heavily optimized library for DEFLATE/zlib/gzip compression and decompression
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XNetwork: networkx inspired graph library
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Official repository of shapelib
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Example programs that test and illustrate how to use the VSG and optional add-on libraries
Starred Topics
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3d-deep-learning
StarredMay 5, 2023