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GPU texture/buffer performance tester
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Optimized Stable Diffusion modified to run on lower GPU VRAM
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A latent text-to-image diffusion model
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Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
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Download images from Pixiv and more!
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直播源相关资源汇总 📺 💯 IPTV、M3U —— 勤洗手、戴口罩,祝愿所有人百毒不侵
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Sphere tracing signed distance functions.
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Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
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⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.