Starred Repositories
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Small USB HID driver to activate Oculus Rift CV1 as extended display on Raspberry Pi 4
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Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan).
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Your GenAI Second Brain 🧠 A personal productivity assistant (RAG) ⚡️🤖 Chat with your docs (PDF, CSV, ...) & apps using Langchain, GPT 3.5 / 4 turbo, Private, Anthropic, VertexAI, Ollama, LLMs, Groq that you can share with users ! Local & Private alternative to OpenAI GPTs & ChatGPT powered by retrieval-augmented generation.
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A repository for storing models that have been inter-converted between various frameworks. Supported frameworks are TensorFlow, PyTorch, ONNX, OpenVINO, TFJS, TFTRT, TensorFlowLite (Float32/16/INT8), EdgeTPU, CoreML.
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Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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jq for binary formats - tool, language and decoders for working with binary and text formats
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Implementation of "An Analytical Solution to the IMU Initialization Problem for Visual-Inertial Systems"
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A Godot GDExtension for the Tilt Five glasses
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CombineReality's open-source AR headset based on Leap Motion's Project North Star
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Mixed Reality documentation
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Opensource Rust driver for various AR glasses
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Godot XR Template project containing needed plugins, XR Tools and a very simple demo game
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Tiny data-over-sound library
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An OpenXR layer to enable passthrough on Windows Mixed Reality headsets.
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A USB proxy based on raw-gadget and libusb
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Repository containing efforts in getting usable WebXR under Linux
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Robust Stereo Visual Inertial Odometry for Fast Autonomous Flight
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A free, fast, cross-platform volumetric codec for everyone.
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A WebVR volumetric video renderer that uses color-depth based videos hosted on Vimeo.
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Open Source 3D Printed Robotic Arm for educational purposes
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Open-Source,ROS Robot Dog Kit
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monocular visual inertial system with point and line features
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Godot Third Person Shooter with high quality assets and lighting
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MaxFALL/MaxCLL computation
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