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Fixed an issue with actors not being reinstantiated correctly in a mi…
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'xstate': patch | ||
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Fixed an issue with actors not being reinstantiated correctly when an actor with the same ID was first stopped and then invoked/spawned again in the same microstep. |
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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