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Implement RetroAchivements #1677
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Added "Pause On Menu" option.
I suspect not, unless the memory the achievement is looking for happens to have the correct value.
Can't see this anywhere?
Fixed.
Fixed.
Might be a bad logo.png replacement. Remove it and see if that changes anything.
Fixed. |
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Feedback 2
Note: this happens only while in Full-screen mode.
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Feedback 3
When choose Achievements options game is unpased, as already reported earlier, so beyond Video: https://streamable.com/p0w7ly If you allow me a suggestion (for QT) would be, when quick menu open game keep running but
Note: you'll not see my mouse pointer at the end but believe me had to click pause button. Video: https://streamable.com/d2h2zm
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Crash in big duck mode should be fixed. Probably should do some quick re-testing as I had to switch from wininet to winhttp to support POST requests (for rich presence). |
Yup! fixed indeed. only the other reported issues still remaining. |
Opening as a PR since people want to test it.
Still remaining TODO:
What works:
NOTE: FULLSCREEN UI MUST BE ENABLED IN GENERAL SETTINGS TO SEE ACHIEVEMENT POPUPS