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Merge commit '5dd10214bfb878bda131e2c988ea2bd2eb2829a1' into scgamex-v3
* commit '5dd10214bfb878bda131e2c988ea2bd2eb2829a1': Changed shader data types mediump to highp to remove possible sprite joggling on some Android phones. (cocos2d#19633) remove redundant user-defined copy constructor and destructor, (cocos2d#19636) move parseIntegerList to a free function in ccUtils, add few testcases (cocos2d#19634) update binding generator (cocos2d#19625) rewrite parseIntegerList with better performance (cocos2d#19619) prefer delegate constructor over new(this) (cocos2d#19613) fix outdated documentation [ci skip] (cocos2d#19618) Optimize calls to std::string::find() and friends when the needle passed is a single character string literal. The character literal overload is more efficient. (cocos2d#19614) add build test option for cmake (cocos2d#19608) End the NS_CC properly. (cocos2d#19603) fix static token array in headfile (cocos2d#19164) fix base/CMakeLists.txt (cocos2d#19575) Fix bug: can't play video in obbfile. (cocos2d#19476) use CC_SAFE_DELETE_ARRAY instead of CC_SAFE_DELETE (cocos2d#19580) Update CCArmature.cpp (cocos2d#19579) revert threads (cocos2d#19572) [windows] use PostMessage to replace SendMessage (cocos2d#19569) [ci skip][AUTO]: updating luabinding & jsbinding & cocos_file.json automatically (cocos2d#19563) Only send the ON_PERCENTAGE_CHANGED if and only if the percentage value has actually changed. (cocos2d#19556) # Conflicts: # cocos/scripting/js-bindings/auto/api/jsb_cocos2dx_ui_auto_api.js # cocos/scripting/js-bindings/auto/jsb_cocos2dx_ui_auto.cpp # cocos/scripting/js-bindings/auto/jsb_cocos2dx_ui_auto.hpp # cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp # cocos/scripting/js-bindings/manual/cocosbuilder/js_bindings_ccbreader.cpp # cocos/scripting/js-bindings/manual/network/XMLHTTPRequest.cpp # cocos/scripting/lua-bindings/auto/api/Slider.lua # cocos/scripting/lua-bindings/auto/lua_cocos2dx_ui_auto.cpp # cocos/scripting/lua-bindings/auto/lua_cocos2dx_ui_auto.hpp # cocos/scripting/lua-bindings/manual/Cocos2dxLuaLoader.cpp # cocos/scripting/lua-bindings/manual/network/lua_xml_http_request.cpp # extensions/Particle3D/PU/CCPUParticleSystem3D.cpp # extensions/Particle3D/PU/CCPURendererTranslator.cpp # extensions/Particle3D/PU/CCPUScriptTranslator.cpp # extensions/Particle3D/PU/CCPUScriptTranslator.h
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Original file line number | Diff line number | Diff line change |
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@@ -717,7 +717,7 @@ void Armature::setBody(cpBody *body) | |
{ | ||
detector->setBody(body); | ||
} | ||
}); | ||
} | ||
} | ||
} | ||
} | ||
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