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Can only shift tracks in cardinal directions #37
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Older issue.. can you give me some visual examples? |
Yup, could have added some more info, sorry =P |
Ok, here some more info. Latest Guidance Steering version I turned on Snap Terrain Angle and set up the general direction for field 12 on Ravenport. After this I tried shifting the track to line it up with the field, but nothing happens. If I set it up with 90/180/270/360 degrees (E, S, W, N), shifting works fine. |
Thanks, interesting indeed. :) |
Maybe because this mod haven't an option to "rotate" lines, yet. In the game, we can create fields using degrees between 1º to 180º (or 180º to 360º), but we need an option (in the menu and key combines) to adjust the lines of GPS for each degree. Thank you for your job @stijnwop |
@vemendoza just drive the angle you want (snapping disabled) while creating the track. Works just fine and like IRL |
@Snickers125 oh yes, we can... but if the line is not good, we need to repeat de procedure creating the A-B lines again. With an option to "rotate", we don"t need to repeat. Maybe this is for a new topic... But thanks...!! |
Fixed it^ |
The left/right shifting of the tracks only works in North, East, South, West directions when Snap terrain angle is activated.
The shifting doesn't work in North-West or North-East directions.
log.txt
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