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Kerbs for existing crossings #3239
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Sorry, I have difficulties to understand what you mean. Do you mean to say that for crossings that are already tagged with |
You have difficulties. However you understand correctly. For nodes already tagged with highway=crossing the app should ask for the type of kerb. |
Hmm, I guess this would be possible. It would be a separate quest though. |
And it should not be asked for crossing nodes that are part of a |
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So, we may have misunderstood each other, but what would be viable as a quest from a rough look at it would be the following: For The current kerb height quest looks to tag the kerb height information on the |
This quest would have a problem if there is a different kerb on each side of the crossing. I asked on the forum and the only solution is to leave a note (with photo) in that situation, for the crossing to be mapped in more detail later. This should be rare enough that it is not a blocker though. |
In the most recent beta 34.0 #2999 is fixed. That means crossing nodes are added for non-crossing type ways meeting a highway. The quests which trigger then involve saying whether the crossing has an island, what type of kerbs it has, what type of crossing it is and whether it has tactile paving.
Three of those four quests also trigger for crossing nodes on crossing ways where they meet highway ways. However the quest to set a kerb type on this crossing node never triggers. To me this should trigger for all highway=crossing nodes, regardless of whether they are for a crossing type way meeting a highway type way or for a non-crossing type way meeting a highway.
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