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Adds a simple parallel processor #108

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Adds a simple ParallelProcessor EntityProcessor which, on Update, processes every registered IParallelComponent in parallel using the Dispatcher.

Also includes a before and after update hook to allow for any sequential processing that might want to be performed manually before or afterwards.

This is probably too simplistic to be of much use, but hey, maybe this will turn into a mini-project of its own?

Adds a simple ParallelProcessor EntityProcessor which, on Update, processes every registered IParallelComponent in parallel using the Dispatcher.
Also includes a before and after update hook to allow for any sequential processing that might want to be performed manually before or afterwards.
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