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First Person Shooter Mod for Minetest
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models Add coloured arrows Jan 25, 2015
sounds
textures
.gitignore
LICENSE.txt Add additional credits to LICENSE.txt Jul 27, 2014
README.txt
crossbow.lua Fix crossbow backfiring in multiplayer mode Jan 6, 2016
depends.txt Add auto configuration for all simple mobs derivatives Sep 11, 2015
description.txt
flaregun.lua Declare flare particle id before use, fixes #20 Sep 25, 2016
grapple.lua
grenade.lua Tweak blast radius of rocket and grenade Dec 16, 2015
guns.lua
init.lua Add crossbow and arrows Oct 24, 2014
mod.conf Add support for mod managers Mar 25, 2016
rocket.lua Tweak blast radius of rocket and grenade Dec 16, 2015
screenshot.png Add support for mod managers Mar 25, 2016
shooter.conf.example
shooter.lua
turret.lua

README.txt

Minetest Mod - Simple Shooter [shooter]
=======================================

Mod Version: 0.5.3

Minetest Version: 0.4.9, 0.4.10, 0.4.11

Depends: default, dye, tnt, wool

An experimental first person shooter mod that uses simple vector mathematics
to produce an accurate and server-firendly method of hit detection.

By default this mod is configured to work only against other players in
multiplayer mode and against Simple Mobs [mobs] in singleplayer mode.

Default configuration can be customised by adding a shooter.conf file to
the mod's main directory, see shooter.conf.example for more details.

This is still very much a work in progress which I eventually plan to use
as the base for a 'Spades' style FPS game using the minetest engine.

Crafting
========

<color> = grey, black, red, yellow, green, cyan, blue, magenta

A = Arrow        [shooter:arrow_white]
C = Color Dye    [dye:<color>]
W = Wooden Stick [default:stick]
P = Paper        [default:paper]
S = Steel Ingot  [default:steel_ingot]
B = Bronze Ingot [default:bronze_ingot]
M = Mese Crystal [default:mese_crysytal]
D = Diamond      [default:diamond]
R = Red Wool     [wool:red]
G = Gun Powder   [tnt:gunpowder]

Crossbow: [shooter:crossbow]

+---+---+---+
| W | W | W |
+---+---+---+
| W | W |   |
+---+---+---+
| W |   | B |
+---+---+---+

White Arrow: [shooter:arrow_white]

+---+---+---+
| S |   |   |
+---+---+---+
|   | W | P |
+---+---+---+
|   | P | W |
+---+---+---+

Coloured Arrow: [shooter:arrow_<color>]

+---+---+
| C | A |
+---+---+

Pistol: [shooter:pistol]

+---+---+
| S | S |
+---+---+
|   | M |
+---+---+

Rifle: [shooter:rifle]

+---+---+---+
| S |   |   |
+---+---+---+
|   | B |   |
+---+---+---+
|   | M | B |
+---+---+---+

Shotgun: [shooter:shotgun]

+---+---+---+
| S |   |   |
+---+---+---+
|   | S |   |
+---+---+---+
|   | M | B |
+---+---+---+

Sub Machine Gun: [shooter:machine_gun]

+---+---+---+
| S | S | S |
+---+---+---+
|   | B | M |
+---+---+---+
|   | B |   |
+---+---+---+

Ammo Pack: [shooter:ammo]

+---+---+
| G | B |
+---+---+

Grappling Hook: [shooter:grapple_hook]

+---+---+---+
| S | S | D |
+---+---+---+
| S | S |   |
+---+---+---+
| D |   | S |
+---+---+---+

Grappling Hook Gun: [shooter:grapple_gun]

+---+---+
| S | S |
+---+---+
|   | D |
+---+---+

Flare: [shooter:flare]

+---+---+
| G | R |
+---+---+

Flare Gun: [shooter:flaregun]

+---+---+---+
| R | R | R |
+---+---+---+
|   |   | S |
+---+---+---+

Grenade: [shooter:grenade]

+---+---+
| G | S |
+---+---+

Flare Gun: [shooter:rocket_gun]

+---+---+---+
| B | S | S |
+---+---+---+
|   |   | D |
+---+---+---+

Rocket: [shooter:rocket]

+---+---+---+
| B | G | B |
+---+---+---+

Turret: [shooter:turret]

+---+---+---+
| B | B | S |
+---+---+---+
|   | B | S |
+---+---+---+
|   | D |   |
+---+---+---+

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