Skip to content

Latest commit

History

History
42 lines (41 loc) 路 5.69 KB

HLSL.md

File metadata and controls

42 lines (41 loc) 路 5.69 KB
馃専 Name Description 馃實
701 @hecomi/uRaymarching Raymarching Shader Generator in Unity 鈫楋笍
533 @keijiro/NoiseShader Noise shader library for Unity
424 @keijiro/SkeletalGeometricEffects Experiments on geometry shader instancing with skeletal animations
288 @keijiro/StandardGeometryShader An example of a geometry shader with Unity's standard lighting model support.
239 @keijiro/HdrpVatExample VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
173 @keijiro/UnityAnime4K Anime4K upscaler for Unity
172 @keijiro/GVoxelizer
159 @keijiro/BloodFx Procedural blood stain shader
108 @keijiro/FlipBook Flip book effect example for Unity
92 @keijiro/ParticleMotionVector Shows how to support rendering motion vectors within the standard particle system of Unity.
86 @keijiro/GTeleporter
77 @keijiro/ProcCharVfx Procedural character generation with Unity Shader Graph and VFX Graph
72 @mattatz/unity-optical-flow A simple optical flow implementation by fragment shader for Unity.
68 @keijiro/Fluffie
53 @keijiro/GVoxelizer2
53 @sugi-cho/ProjectionSpray
42 @keijiro/PcxEffects
41 @keijiro/4DViewsTest2 4DViews volumetric video with Unity VFX Graph
38 @keijiro/GDisintegrator
31 @sugi-cho/ComputeShader-Unity-macOS
30 @keijiro/Museum Live coding rig for Channel 18 at SuperDeluxe
28 @keijiro/KinoHatch Monochrome hatching post processing effect
25 @kitasenjudesign/UnityComputeShaderTest compute shader example
19 @keijiro/VfxShaderGraphTest
16 @Polyrhythm/vvvvery_physical
13 @hecomi/UnityRaymarchingForward Example of raymarching in forward rendering for Unity 鈫楋笍
12 @keijiro/ThreeRooms
12 @mattatz/InteractiveCoding Sketches for interactive coding group.
10 @beinteractive/GPUInstancingParticlesLWRP GPU Instancing Particle Shader in Lightweight Render Pipeline
8 @clomie/vvvv-sandbox
7 @keijiro/AOTest
7 @keijiro/VideoLabTest
6 @hecomi/UnityCustomFunctionNodeExample Custom Function Node Example in Unity Shader Graph 鈫楋笍
6 @keijiro/PolygonScroller
6 @mattatz/unity-cuboid-line Convert a line topology to a cuboid mesh with Geometry shader for Unity.
5 @keijiro/FaceAnimationTest
4 @hiroakioishi/UnityShaderNoise http://glslsandbox.com/e#20793.0
3 @kodai100/Unity_ExtremelySimpleGPUParticleSystem
3 @satoruhiga/VVVV.GPUParticle Testing GPU Particle Implementation