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synchronize #23
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sunshuwei
merged 1,127 commits into
sunshuwei:Chinese-Korean-translation-for-landscape-description
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Stellarium:master
Nov 24, 2019
Merged
synchronize #23
sunshuwei
merged 1,127 commits into
sunshuwei:Chinese-Korean-translation-for-landscape-description
from
Stellarium:master
Nov 24, 2019
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The object has been given the name 2I/Borisov by the IAU
* Messier Marathon V1.0 Messier Marathon on March 20, 2020. * Messier Marathon Messier Marathon on March 20, 2020. * 1.0 * Messier Marathon 1.0 Messier Marathon on March 20, 2020. * Messier Marathon Messier Marathon on March 20, 2020. * enable classic localization support Enable classic localization support, add visible remind and update Landscape set for diff Alt. * V1.0 add include("i18n.inc"); * V1.0 fix space para in setDate
Updated new script; Added rules for translation a new script; Removed special AltGr shortcut on Windows
* Planets: add some position getters methods That takes a date as argument, so that we can compute the position of a planet at any time without having to change the lastJDE. * Simplify orbit computation code - Remove all optimizations for the moment (makes the code very slow). - Explicitly set the time in the positions function. - Adjust the orbit position to suppress the parent body movement. We do it manually here by subtracting the parent position shift. * Use cache for planet positions This replaces the old way of using tricks to avoid recomputing the orbit. We now use a cache so that recomputing several times the same position should be fast enough. Probably need to test it a bit to make sure it really works. Also the current cache implementation could be improved. * Remove unused code * Use a larger cache for planet position At least larger that the orbit segments. Here I use a safe factor of two, that might be a bit too much. * Only compute orbit when they are rendered So that we don't spend time computing orbits of non visible planets. * Remove Planet::computePositionWithoutOrbit Since we compute the orbit only when needed now. * Optimize orbit computation I think there should be no need to use the heliocentric position. This is much faster like that because we don't make the parent planet position cache dirty. * Orbit: fix crash with Sun orbit rendering
Now also deals with dates before the Gregorian switch. Also inlined a few functions
Also fixed Besselian epoch test.
* Update ChineseSimplifiedCM.isl * Update description
* updated and Added 6 DSO textures updated and Added 6 DSO textures. * DeletedFrosty Leo. Because CC 2.0 license is not compatible with GPLv2
notification behaviour for Oculars plugin
…ellarium by latest xcode in each version of macOS
starlore. Thanks to Ruud Janssen! (Fix #855)
- old-style typecasts - case-aware filenames - port number as quint16
Also set dafault Lens multipler to 1
- localized vars - type casts - improved readability
- remedied type mess - simplified, improved readability - avoid re-computation of XYZ every frame
- avoid typecast warnings - readability - simplifications
- also deactivated wrong alternative absolute magnitude computation for MinorPlanet
- converted const string lookups to static methods (may be useful later) - simplified/compacted a bit - filled a default solution for Mare
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sunshuwei:Chinese-Korean-translation-for-landscape-description
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