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Add restriction for intel hd4600 on windows about compute shader
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Fix #1916
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Benau committed Feb 17, 2017
1 parent 299a4dc commit 269b1b5
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1 change: 1 addition & 0 deletions data/graphical_restrictions.xml
Expand Up @@ -3,6 +3,7 @@
<card is="Intel(R) HD Graphics 3000" os="windows" disable="UniformBufferObject"/>
<card is="Intel(R) HD Graphics 3000" os="windows" disable="AdvancedPipeline"/>
<card is="Intel(R) HD Graphics 3000" os="windows" disable="FramebufferSRGBWorking"/>
<card is="Intel(R) HD Graphics 4600" os="windows" disable="ComputeShader"/>
<card is="Intel(R) HD Graphics" os="windows" disable="ForceLegacyDevice"/>
<card contains="Intel" os="osx" disable="GI"/>
<card contains="Intel" os="linux" version="<11.2" disable="ComputeShader"/>
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@deveee
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@deveee deveee commented on 269b1b5 Feb 28, 2017

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Not sure what about HD4200, HD4400, and maybe P4600, P4700 because it's the same generation... Does someone have one of these graphics cards to test?

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