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Releases: szymonszl/inoue

v0.7 - a fancy bugfix release

24 Nov 22:15
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updates ttrm handling to match recent TETR.IO-side change – the location of the opponent username changed, breaking the %o/%O patterns

serious business aside, there's also now update checks and Inoue will stare at you while she works (application icon)

v0.6 - bugfix release, really

06 Jul 21:20
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pretty much the main change is proper rate limit handling, so larger batches don't just error out (feat. @gkaply532). also some cosmetic changes

v0.5 - actually good version

20 Nov 22:45
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we've reached the point where inoue is where i wanted it to be when i started, took much longer than i expected lol

new in this version:

  • FINALLY a single executable on Windows (no DLLs or BAT file)
  • proper command line options
  • decent error handling
  • workable windows build flow
  • other small things

v0.4 - singleplayer support

27 Oct 19:17
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i have finally gotten around to do this. code largely rewritten, config format changed, and - most importantly - singleplayer support. if you're upgrading, your old config will NOT work and you will have to redo it. other than that, have fun!

v0.3 - no more token!

26 Oct 20:38
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tetrio 6.3.1 has dropped the public json API, for what i'm assuming is anticheat purposes (which is, admittedly, reasonable). however, this has prevented inoue from working, and therefore i have applied for a bot account and created an API for proxying replays from the privileged land of main game api. i should have done this a long time ago to not require you to pass tokens, but alas it took a breaking change. feel free to use that api btw

also, now that the suspiciousness aspect of passing a token has been lifted, and now that i dont need the config files to be secret, it will be much easier to refactor this piece of shit and implement singleplayer replays &c. maybe one day !

v0.2 - 5.3.0 bugfix

24 Jul 23:16
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fixed downloading for tetrio 5.3.0

also, the builds are now made with mingw instead of visual studio because of major suckage of the latter, there's like 50 dlls now but whatever
still need to document the process but honestly i dont have it figured out yet, the build is still not static (which makes me furious) and this project needs a major refactor anyway

v0.1 - First release - She Exists!

24 Jan 21:52
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I finally managed to get a Windows build. If you're on Windows, just download inoue-windows-v0.1.zip. If you use Linux, get the source and check the README.

This release is a little rough around the edges, especially with error reporting. I'll try to fix this as soon as I can!