Releases: ta-forever/downlords-taf-client
v1.4.3-taf-0.14.2
Live replay no longer pauses when buffer runs out.
Fix bugs with live replay (crashing TA on share, freezing live replay, repeated allied chat)
Prompt user before downloading maps from server.
On systems that support it, create symbolic links (Linux) or hard links (Win Vista+) to map packs instead of making a full copy for each mod
v1.4.3-taf-0.14.1
Enable per-game live replay delay option
v1.4.3-taf-0.14
New features:
- Live replays
Fixes
- auto map download had some bugs
- PM player's game details weren't updating
- Own player's name greyed out in PM chat when leaving a game
- Cancel auto-join when target host logs off
- Kill any stale gpgnet4ta.exe before launching a new one
- Check for unwritable TA installation
- Map inspect uses current game's mod as 1st preference
- Some tolerance for corrupt hpi files in user's installation
- Try to give some advice for when TotalA.exe crashes
- Disabled IRC integration since not needed anymore with auto-launch
1.4.3-taf-0.13.4
dynamically adjust position of game chat box depending on aspect ratio
v1.4.3-taf-0.13.3
Merged play/chat tabs
Notifications for and highlight of unread chat messages
Winning/losing streak graph added to User Info
User AFK timer
Auto-join button to auto-join next-game when host opens it
More robust UDP port discovery
More robust join-game mechanics for hosts that take forever to open TA
Auto upload game logs to server for better tech support
Auto-install online.dll for those who are missing it
v1.4.3-taf-0.13.2
Anonymised matchmaker.
Improved (but not yet adequate) error handling.
v1.4.3-taf-0.13.1
Add support for Linux (ubuntu 20.04, mileage may vary on other distributions)
And some minor UI tweaks
1.4.3-taf-0.13
Syncs with upstream FAF v1.4.3 to get per-mod matchmaker queues.
1.2.1-taf-0.12.5
add option to notify user when any player enters current game.
bundled gpgnet4ta includes fix for map change before launch not being honoured.
1.2.1-taf-0.12.4
new features
- add ability for host to change selected map while STAGING
- add ability to inspect resource distribution of selected map as a joiner
- reduce the frequency of requests for Admin privileges.
- prompt user to rehost a game once completed (optional). If rehosted, the chat room will continue to be advertised on the game board.
- stronger auto-rejoin: previously user did not autorejoin if game was rehosted before user had exited previous game.
- add TAForever to list of discord servers (and randomise the order)
bug fixes
- guard against multiple attempts to download the same map archive concurrently (clicky users)
- fix "join" button not disapearing after 3rd party game is started
- hide supcom factions from ladder1v1 dialog