Releases: ta-forever/downlords-taf-client
Releases · ta-forever/downlords-taf-client
1.2.1-taf-0.10
Support to defer launch of TA.
User interface changes required to track player in game when launch of TA is deferred.
Bundled gpgnet4ta probes for maximum UDP packet size.
1.2.1-taf-0.9.1
Hotfix for routers with small MTU (and joining games with lots of players)
1.2.1-taf-0.9
Settings to enable/disable game-integrated IRC and proactive-resend
1.2.1-taf-0.8
client
- adds a game staging chat channel
- identifies to Discord as TAF rather than FAF
- restore "open logs folder" menu option
- add link to website in links menu
- replace system tray icon
bundled gpgnet4ta
- more efficient tcp-over-udp
- messagebox to indicate failed launch with advice on what to try
1.2.1-taf-0.7
Decouple from .tad files - game/player status/results is now extracted from network stream.
This enables:
- selected map and teams to be shown in TAF game list prior to game launch (as long as there is actually network traffic, ie >1 player)
- game/player status/results to be reported even if recorder not running or .tad file location unknown
1.2.1-taf-0.6
- Add option to launch TA with admin privileges
- Fix for not able to select game directory for vmod
(developer note: release tag and sources are one commit behind - I forgot to push code to git before tagging the release)
1.2.1-taf-0.5
Fixes included in this release of downlords-taf-client
- Fix for missing registry value
- Enable gpgnet4ta logfile
Fixes included in bundled gpgnet4ta
- Fix for host reject everyone after launch
- Fix for routers with upnp enabled
- Save log messages to file
1.2.1-taf-0.4
More robust game launching to fix ladder launch
1.2.1-taf-0.3
Tunnels TA traffic through the FAF ICE adapter
1.2.1-taf-0.2
Adds option to enable upnp port forwarding