Releases: ta-forever/downlords-taf-client
1.2.1-taf-0.12.3
Map enumeration a little more tolerant to errors with maptool.exe.
Separate auto-launch-battleroom options for host versus joiner.
1.2.1-taf-0.12.2
Add option to auto-join rehosted games
1.2.1-taf-0.12.1
Better handling of map packs that share common maps of same or differing version.
Expunge Technical Name of mods from UI in preference for Display Name.
1.2.1-taf-0.12
Support for browse and upload map vault
1.2.1-taf-0.11.1
bundled maptool
- correct interpretation of map schemas for given number of player positions.
bundled gpgnet4ta
- fix for user temp folder that includes a space.
1.2.1-taf-0.11
New features to discover and visualise installed maps and download new maps
1.2.1-taf-0.10.4
auto join ingame chat on host/join game.
fixes for mods with >2 players (eg TA Zero).
guarantee delivery of TA packets with critical commands (eg pause/unpause).
1.2.1-taf-0.10.3
Bundled gpgnet4ta includes:
- Certain fix for false-positive end-game detection.
- Likely fix for players dropping mid-game
- Watchdog timer to help diagnose in case players dropping mid-game isn't fixed
Minor updates to client:
- fix sort-by-timestamp of game log files to work out which ones are old before deleting them
1.2.1-taf-0.10.2
This minor release adds some more diagnostic logging and adds a guard against spurious /quit encountered when client relogs mid-game
1.2.1-taf-0.10.1
Some minor UI improvements and slight adjustment to max packet size