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Releases: ta-forever/downlords-taf-client

1.2.1-taf-0.12.3

15 Apr 07:51
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Map enumeration a little more tolerant to errors with maptool.exe.
Separate auto-launch-battleroom options for host versus joiner.

1.2.1-taf-0.12.2

12 Apr 13:42
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Add option to auto-join rehosted games

1.2.1-taf-0.12.1

10 Apr 13:10
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Better handling of map packs that share common maps of same or differing version.
Expunge Technical Name of mods from UI in preference for Display Name.

1.2.1-taf-0.12

24 Mar 13:02
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Support for browse and upload map vault

1.2.1-taf-0.11.1

05 Mar 11:03
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bundled maptool

  • correct interpretation of map schemas for given number of player positions.

bundled gpgnet4ta

  • fix for user temp folder that includes a space.

1.2.1-taf-0.11

20 Feb 12:11
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New features to discover and visualise installed maps and download new maps

1.2.1-taf-0.10.4

22 Jan 14:15
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auto join ingame chat on host/join game.
fixes for mods with >2 players (eg TA Zero).
guarantee delivery of TA packets with critical commands (eg pause/unpause).

1.2.1-taf-0.10.3

15 Jan 22:30
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Bundled gpgnet4ta includes:

  • Certain fix for false-positive end-game detection.
  • Likely fix for players dropping mid-game
  • Watchdog timer to help diagnose in case players dropping mid-game isn't fixed

Minor updates to client:

  • fix sort-by-timestamp of game log files to work out which ones are old before deleting them

1.2.1-taf-0.10.2

09 Jan 12:09
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This minor release adds some more diagnostic logging and adds a guard against spurious /quit encountered when client relogs mid-game

1.2.1-taf-0.10.1

08 Jan 04:17
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Some minor UI improvements and slight adjustment to max packet size