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An implementation of Craig Reynolds' Boids (1986) as a graphical user interface.

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Boids-GUI

An implementation of Craig Reynolds' Boids (1986) as a graphical user interface. Boids is an artificial life program which simulates the flocking behaviour of birds. This implementation is written in Python, using the Pygame library.

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An implementation of Craig Reynolds' Boids (1986) as a graphical user interface.

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