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  1. Implementation of a Quadtree LOD in terrain rendering (such as planets)

    C 19 4

  2. A generic unreal engine C++ boilerplate code to start a project from including documentation of core Unreal aspects.

    C++ 5 1

  3. graph_db Public

    Super fast implementation of a graph db

    C++ 1

  4. Forked from kigster/cmake-project-template

    This project is aimed at jump-starting a C/C++ project that can build libraries, binaries and have a working unit test suite. It uses CMake build system and is deliberately completely minimal.


  5. A generic 3D game engine


  6. A useful unity package for game devs


49 contributions in the last year

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Activity overview

Contribution activity

July 2022

tanerius has no activity yet for this period.

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