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@EpicGames

Popular repositories

  1. Implementation of a Quadtree LOD in terrain rendering (such as planets)

    C 17 4

  2. Forked from virtualglobebook/OpenGlobe

    A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques described in our book. OpenGlobe is written in C# and uses O…

    C# 2

  3. Super fast implementation of a graph db

    C++ 1

  4. Forked from sp4cerat/Planet-LOD

    Planet Rendering: Adaptive Spherical Level of Detail based on Triangle Subdivision

    C 1

  5. An open open world tank combat experimental game in UE4.

    C++ 1

  6. Javascript HashTag Manipulator

    JavaScript

335 contributions in the last year

Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Mon Wed Fri
Activity overview
Contributed to tanerius/Unreal-cpp-boilerplate, tanerius/cpr, tanerius/imgui and 2 other repositories
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Contribution activity

July 2020

1 contribution in private repositories Jul 6

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