Fix for network discovery state machine spin loop #2378
Merged
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Description
If the node is unable to obtain many peers it continues to aggresively
ask for peers. On a small localhost network this can cause high CPU
usage as it repeatedly queries for peers in a state loop. This fix adds
checks in the
Ready
state that allow a transition toIdle
if: thereare no sync peers, there are no sync peers other than the ones used last
time, or there have been 10 rounds in a row where the node has not been
able to obtain "enough" peers to enter "on connect" mode.
Motivation and Context
Bug fix
How Has This Been Tested?
Tested on the 2 node network in PR #2358 - CPU usage returns to normal.
Types of changes
Checklist:
development
branch.cargo-fmt --all
before pushing.cargo test
successfully before submitting my PR.