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A Game Boy disassembler written in .NET Core

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gbdasm

A Game Boy disassembler that produces RGBDS compatible source. Written in .NET Core.

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Usage

gbdasm -o rom.asm rom.gb

gbdasm's goal is to produce identical ROMs when disassembled and re-assembled:

Re-assembly

rgbasm -h -L -o rom.o rom.asm
rgblink -o test.gb test.o
bgb test.gb

Screenshot

Comparing ROMs

certutil -hashfile test.gb
certutil -hashfile rom.gb

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A Game Boy disassembler written in .NET Core

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