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An API to interact with the CS:GO Match Manager, eBot

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eBot API

This is an API to interact with the popular CS:GO Match Manager eBot. It is still a work in progress, not to be used for production quite yet.

Install

To get the API, you need to get Composer. Once you have Composer installed, run composer require team-reflex/ebot-api in your project directory. This will download the API so you can use it.

Usage

We are assuming that you have already imported the Composer autoload file into your project. If you have not done so, read the quick-start guide on the Composer website here.

Setting up

Firstly, you need to set up your config.

<?php

use Reflex\Config;

$file_directory = __DIR__;
$file_name = '.env';

Config::loadEnv($file_directory, $file_name);

There is a config example available here.

Afterwards, you should set up your capsule.

use Reflex\Database\Capsule;

$capsule = new Capsule;
$capsule->addAndBoot('hostname', 'username', 'password', 'database', 'prefix');

Instead of $capsule->addAndBoot() you can also do the following:

$capsule->addConnection('hostname', 'username', 'password', 'database', 'prefix');
$capsule->boot();

Interacting with eBot

More information can be found on the wiki on the right.