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{ | ||
"useTabs": false, | ||
"printWidth": 70, | ||
"tabWidth": 2, | ||
"singleQuote": true, | ||
"trailingComma": "all", | ||
"jsxBracketSameLine": false, | ||
"parser": "babylon", | ||
"noSemi": false, | ||
"rcVerbose": true, | ||
"arrowParens": "always" | ||
} |
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The MIT License (MIT) | ||
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Copyright (c) 2019 Terry Sahaidak | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# react-native-reanimatable | ||
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> Easy way to create 60fps animations using [react-native-reanimated](https://github.com/kmagiera/react-native-reanimated). | ||
## Installation | ||
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Install the library from npm: | ||
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```bash | ||
npm i --save react-native-reanimatable | ||
``` | ||
or | ||
```bash | ||
yarn add react-native-reanimatable | ||
``` | ||
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After that, follow the [Getting Started](https://github.com/kmagiera/react-native-reanimated#getting-started) of Reanimated, because the library uses it under the hood. | ||
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## Roadmap | ||
- [] Add support for decay and spring type of animations | ||
- [] Add support for keyframes (interpolation) | ||
- [] Add support for mounting/unmounting animations | ||
- [] Add more examples | ||
- [] Add docs | ||
- [] Add typings | ||
- [] Add out of the box animations (bounces, zooms) | ||
- [] Add animation lifecycle | ||
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## Example | ||
```jsx | ||
import React from 'react'; | ||
import { | ||
StyleSheet, | ||
Text, | ||
View, | ||
Button, | ||
Animated, | ||
} from 'react-native'; | ||
import Reanimatable from 'react-native-reanimatable'; | ||
import Animated from 'react-native-reanimated'; | ||
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const config = { | ||
animation: { | ||
type: 'timing', | ||
duration: 300, | ||
}, | ||
values: { | ||
width: { from: 100, to: 150 }, | ||
height: { from: 100, to: 150 }, | ||
translateY: { from: 0, to: 200 }, | ||
}, | ||
}; | ||
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const s = StyleSheet.create({ | ||
container: { | ||
flex: 1, | ||
backgroundColor: '#fff', | ||
alignItems: 'center', | ||
justifyContent: 'center', | ||
}, | ||
animationContainer: { | ||
marginBottom: 100, | ||
}, | ||
animatableView: { | ||
height: 100, | ||
backgroundColor: 'red', | ||
}, | ||
}); | ||
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export default class App extends React.PureComponent { | ||
state = { | ||
value: false, | ||
}; | ||
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toggleAnimation() { | ||
this.setState((state) => ({ value: !state.value })); | ||
} | ||
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render() { | ||
return ( | ||
<View style={s.container}> | ||
<Reanimatable | ||
config={config} | ||
value={this.state.value} | ||
containerStyle={s.animationContainer} | ||
> | ||
{({ width, height, translateY }) => ( | ||
<Animated.View | ||
style={[ | ||
s.animatableView, | ||
{ width, height, transform: [{ translateY }] }, | ||
]} | ||
/> | ||
)} | ||
</Reanimatable> | ||
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<Button | ||
title="Toggle Animation" | ||
onPress={() => this.toggleAnimation()} | ||
style={s.button} | ||
/> | ||
</View> | ||
); | ||
} | ||
} | ||
``` | ||
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## License | ||
[MIT](LICENSE) |
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import A, { Easing } from 'react-native-reanimated'; | ||
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export const runTiming = ({ | ||
clock, | ||
duration, | ||
oppositeClock, | ||
value, | ||
dest, | ||
easing, | ||
onFinish, | ||
}) => { | ||
const state = { | ||
finished: new A.Value(0), | ||
position: new A.Value(0), | ||
time: new A.Value(0), | ||
frameTime: new A.Value(0), | ||
}; | ||
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const config = { | ||
duration, | ||
toValue: new A.Value(0), | ||
easing: easing || Easing.inOut(Easing.ease), | ||
}; | ||
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return A.block([ | ||
// stop opposite clock before running our animation | ||
// to set last (previous) position as a current one | ||
A.cond(A.clockRunning(oppositeClock), A.stopClock(oppositeClock)), | ||
// run our animation clock | ||
A.cond( | ||
A.clockRunning(clock), | ||
// do nothing if our clock is already running | ||
0, | ||
// otherwise pre set all the values | ||
[ | ||
// If the clock isn't running we reset all the animation params and start the clock | ||
A.set(state.finished, 0), | ||
A.set(state.time, 0), | ||
A.set(state.position, value), | ||
A.set(state.frameTime, 0), | ||
A.set(config.toValue, dest), | ||
A.startClock(clock), | ||
], | ||
), | ||
// we run the step here that is going to update position | ||
A.timing(clock, state, config), | ||
// if the animation is over we stop the clock | ||
A.cond(state.finished, A.block([A.stopClock(clock), onFinish])), | ||
// we made the block return the updated position | ||
A.set(value, state.position), | ||
]); | ||
}; |
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import React, { PureComponent } from 'react'; | ||
import T from 'prop-types'; | ||
import Reanimatable from '../core'; | ||
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class LoopAnimation extends PureComponent { | ||
state = { | ||
value: false, | ||
}; | ||
count = this.props.iterationCount; | ||
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componentDidMount() { | ||
this._interval = setInterval(() => { | ||
this.toggleState(); | ||
}, 300); | ||
} | ||
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componentWillUnmount() { | ||
clearInterval(this._interval); | ||
} | ||
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toggleState() { | ||
this.setState((state) => ({ value: !state.value }), () => { | ||
if (typeof this.count === 'number') { | ||
if (this.count > 0) { | ||
this.count = this.count - 1; | ||
} else { | ||
clearInterval(this._interval); | ||
} | ||
} | ||
}); | ||
} | ||
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render() { | ||
return React.cloneElement(Reanimatable, { | ||
...this.props, | ||
value: this.state.value, | ||
}); | ||
} | ||
} | ||
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LoopAnimation.propTypes = { | ||
iterationCount: T.number, | ||
}; | ||
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export default LoopAnimation; |
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