-
Notifications
You must be signed in to change notification settings - Fork 4.9k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[WIP] New emergency shuttle: Sanctus #22731
Conversation
var/turf/current = get_turf(src) | ||
|
||
for(var/t in RANGE_TURFS(radius, current)) | ||
if(t in already_protected) |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
dont use in
, use an assoc list of t = TRUE
, and then just if(already_protected[t])
Make it so if you smash all the statues everyone gets gibbed. |
Statues will not be destructible. That would be silly. |
|
||
/obj/machinery/dampener/fountain | ||
name = "fountain of shielding" | ||
desc = "He drove out the man, and at the east of the garden of \ |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
hello i'm here to yell about line breaks
It sounds like a fun idea, but not being able to harm anyone would render hijack nearly impossible short of teleporting or slipping and shoving them out. Perhaps you could have it gradually heal people with chemicals? |
Definitely needs to be very pricey. Invest in cargo to be safe in retirement! |
Feature. |
Uh, no godmode on the shuttle is a terrible idea. It being bombproof is ok though. |
Why not tho, i like the idea of seeing wannabe griefers being forced to not hurt/bomb/flashbang people. |
The hugbox shuttle |
I was going to call it Hugbox, but I figured it would be too on the nose. |
Sounds comfy |
I have some ideas about how to stop that. Secret ideas. ;) |
Aka deny haijckers |
This is obviously a feature, please stop making PR's we can't merge till next month |
make the fountain into healing water from half life in the center of the shuttle, and the shuttle being bomb proof invincibility is too much |
@optimumtact I wasn't expecting it to get merged during the freeze. But I gotta work on something that isn't my dreaded cloning rework. |
can the thing you work on be not this |
If you're gonna make this a shuttle, add some interesting preconditions for it being unlocked. Like having to travel to a space ruin with the fountain of youth and bring back the cup of youth and analyze it to unlock the power of life. the whole points thing is bogus and played out. |
Frozen |
Kor we have a feature frozen tag use it |
closing them is the right thing to do |
feature frozen tag is just a warning yoru pr is going to be closed soon |
I thought we used it so we could sort by that tag when the freeze ends to reopen frozen PRs |
Well that too |
Lock this behind something other than credits, there is a proc for it |
I'm just going to make it adminonly for now. |
Are you gonna finish this? |
I am hitting a design wall when it comes to the shuttle. I will probably at least make a PR for the explosion proofing mechanic, and build from there. |
Can't you just make ex_act return nothing on your objects? |
So, I COULD make a special turf that doesn't do anything when ex_act'd, but it would limit the design potential of the shuttle itself. Making it a flag is very simple and quite easy. |
Just use an indestructible turf and then set the icon state in the map maker |
i still think a shuttle that just makes you not able to die is lame |
Well let me know when it's ready, I was looking forward to this |
Currently need to work out what method of no harm to implement, using the GODMODE flag also prevents healing. Could use GODMODE and constant full_heal() procs, I'm not sure.
Hopefully I'll be able to get some proper spriting and design work for this shuttle, I think it'll be very good if I can get it all artistic and shit. But the rough design will be fun.