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Adds another planetstation mob, the "Seedling" #29253
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1086afa
WIP seedling planetstation mob
Ergovisavi 6dbbe86
Seedling beam tweaks
Ergovisavi 13e78d3
Merge branch 'master' of https://github.com/tgstation/tgstation into …
Ergovisavi 17c9e50
More seedling work
Ergovisavi 0538bc2
Seedling uses a screen object instead of an overlay, beam changed to …
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Don't you have to call prepare_pixel_projectile or something? @kevinz000 ?
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I dunno, the volley seems to work perfectly fine and to my expectations.
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il care about the bug when i get dunked by it and i make a i ded pr within 0.1 seconds of death @Cyberboss
shitposting aside I dunno it broke without it for robustin's gun turrets but I do believe it's only needed if a PLAYER is shooting it...
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however i will say using this and not randomized angles results in less random :P
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I don't want actual randomization on the projectile volley. All the shots should be crossing within one tile of the target.
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@kevinz000 do you even read code?
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@RemieRichards heh