Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes jaunting mobs squeeking things. #42898

Merged
merged 1 commit into from
Feb 26, 2019

Conversation

ShizCalev
Copy link
Member

@ShizCalev ShizCalev commented Feb 25, 2019

Fixes #42885

🆑 ShizCalev
fix: Jaunting mobs will no longer cause mice/ducks/ect to squeek when moving over them.
/:cl:

@tgstation-server tgstation-server added the Fix Rewrites a bug so it appears in different circumstances label Feb 25, 2019
@ShizCalev ShizCalev changed the title Fixes jauinting mobs squeeking things. Fixes jaunting mobs squeeking things. Feb 25, 2019
@OverlyGeneric
Copy link

Illogical. Rubber ducks are made of dead ducks and interactable by the non-corporeal.

@Jordie0608 Jordie0608 merged commit 5dc5e59 into tgstation:master Feb 26, 2019
ghost referenced this pull request in HippieStation/HippieStationdeprecated2020 Feb 26, 2019
Fixes jaunting mobs squeeking things.
@ShizCalev ShizCalev deleted the jaunt-squeek-fix branch March 2, 2019 20:54
yoyobatty pushed a commit to yoyobatty/HippieStation that referenced this pull request Mar 11, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Fix Rewrites a bug so it appears in different circumstances
Projects
None yet
Development

Successfully merging this pull request may close these issues.

If a revenant walks over a rubber ducky while on the ethereal plane, it still honks.
4 participants