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Reveal ghosts when the round ends #51572

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Jun 12, 2020
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2 changes: 2 additions & 0 deletions code/__HELPERS/mobs.dm
Expand Up @@ -460,6 +460,8 @@ GLOBAL_LIST_EMPTY(species_list)
override = TRUE
if(HAS_TRAIT(M, TRAIT_SIXTHSENSE) && message_type == DEADCHAT_REGULAR)
override = TRUE
if(SSticker.current_state == GAME_STATE_FINISHED)
override = TRUE
if(isnewplayer(M) && !override)
continue
if(M.stat != DEAD && !override)
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2 changes: 1 addition & 1 deletion code/__HELPERS/roundend.dm
Expand Up @@ -246,8 +246,8 @@

CHECK_TICK

//check config blah blah
handle_hearts()
set_observer_default_invisibility(0, "<span class='warning'>The round is over! You are now visible to the living.</span>")

CHECK_TICK

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