Blob mobs use astar/jps for automated movement pathing, no longer get blocked by blob tiles #65598
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I could easily make all hostile mobs do this, but there are concerns. behavior isn't the same, performance would be bad, requires more careful testing.
Whereas overriding this just for blobs fixes a mob that is functionally broken right now as they think they can't cross blob tiles because they use byond's walk_to and that checks density
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fix: blob spores and game-controlled blobbernuts no longer get stuck thinking they can't walk thru blob tiles. This has been broken for over a year and so you should expect blob spores to be more of a threat then you are used to.
/:cl:
fixes #56742