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Advanced tools are medium sized, toolboxes can carry medium sized items. #66900

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2 changes: 2 additions & 0 deletions code/game/objects/items/tools/crowbar.dm
Expand Up @@ -83,6 +83,7 @@
custom_materials = list(/datum/material/iron = 4500, /datum/material/silver = 2500, /datum/material/titanium = 3500)
usesound = 'sound/items/jaws_pry.ogg'
force = 15
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7
force_opens = TRUE

Expand Down Expand Up @@ -113,6 +114,7 @@
name = "Syndicate jaws of life"
desc = "A re-engineered copy of Nanotrasen's standard jaws of life. Can be used to force open airlocks in its crowbar configuration."
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icon_state = "jaws_syndie"
w_class = WEIGHT_CLASS_SMALL
toolspeed = 0.5
force_opens = TRUE

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2 changes: 1 addition & 1 deletion code/game/objects/items/tools/screwdriver.dm
Expand Up @@ -81,14 +81,14 @@
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
custom_materials = list(/datum/material/iron=3500, /datum/material/silver=1500, /datum/material/titanium=2500) //what research value?
force = 8 //might or might not be too high, subject to change
w_class = WEIGHT_CLASS_SMALL
throwforce = 8
throw_speed = 2
throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far
attack_verb_continuous = list("drills", "screws", "jabs", "whacks")
attack_verb_simple = list("drill", "screw", "jab", "whack")
hitsound = 'sound/items/drill_hit.ogg'
usesound = 'sound/items/drill_use.ogg'
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7
random_color = FALSE
greyscale_config = null
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1 change: 1 addition & 0 deletions code/game/objects/items/tools/weldingtool.dm
Expand Up @@ -381,6 +381,7 @@
change_icons = FALSE
can_off_process = TRUE
light_range = 1
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.5
var/last_gen = 0
var/nextrefueltick = 0
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3 changes: 3 additions & 0 deletions code/modules/surgery/tools.dm
Expand Up @@ -71,6 +71,7 @@
icon_state = "e_cautery"
custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 2000, /datum/material/plasma = 2000, /datum/material/uranium = 3000, /datum/material/titanium = 3000)
hitsound = 'sound/items/welder.ogg'
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7
light_system = MOVABLE_LIGHT
light_range = 1
Expand Down Expand Up @@ -267,6 +268,7 @@
custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 1500, /datum/material/silver = 2000, /datum/material/gold = 1500, /datum/material/diamond = 200, /datum/material/titanium = 4000)
hitsound = 'sound/weapons/blade1.ogg'
force = 16
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7
light_system = MOVABLE_LIGHT
light_range = 1
Expand Down Expand Up @@ -314,6 +316,7 @@
icon = 'icons/obj/surgery.dmi'
custom_materials = list(/datum/material/iron = 12000, /datum/material/glass = 4000, /datum/material/silver = 4000, /datum/material/titanium = 5000)
icon_state = "adv_retractor"
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7

/obj/item/retractor/advanced/Initialize(mapload)
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