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New sprites for bottles #77365
New sprites for bottles #77365
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the soul of captain's flask....... smh my head.... |
The inubashiri sake is a specific touhou reference. I don't see the same in the new sprite? |
Didn't know that. Will address. Can you provide a reference please? |
[https://en.touhouwiki.net/wiki/Momiji_Inubashiri#Design] |
does the ethereal flask still have an animation? |
It doesn't. |
all good. might add one later when this gets merged (something smaller scale, maybe the same effect but on the face on the front rather than the whole bottle) |
it is morally correct to remove touhou references |
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No comment on the Touhou reference, but the sabered champagne bottle should have its neck more crooked to emphasize the slice, like the original had.
@carshalash it looks like there's a seraka mushroom instead, the tiziran mushroom thing that that one cook PR added |
slightly sad about the shaker's loss of what little ornatability it had, specially on the comemorative NT one, but yeah the bottles are nice, more a reason to make a bottle display like how pubby had one by default |
with the champagne bottle's height change you'd have to nudge the pixel offset on the frothing a bit to match it up. tgstation/code/modules/reagents/reagent_containers/cups/glassbottle.dm Lines 126 to 157 in 382b8c1
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I concur with adipem. The commemorative shaker was always a fun surprise and now i might not even notice it. If you wanna keep the simple NT logo on it instead of the "I <3 NT", maybe some NT-blue bands? |
Turning a lot of the different designs/art on the bottles labels with generic "text" is pretty boring. |
I really like the Extra strong absinthe. |
I thought it's some specific bottle like with voltaic wine. How is this supposed to be a reference? Looks like a clump of pixels to me. I have no clue how to refer this character in a bottle design, so leaving this up to you or whoever else who is willing to put this reference back.
These are from @Krysonism, I'm not sure. |
@@ -655,7 +655,7 @@ | |||
playsound(src, 'sound/items/champagne_pop.ogg', 70, TRUE) | |||
spillable = TRUE | |||
update_appearance() | |||
make_froth(offset_x = 0, offset_y = sabraged ? 13 : 15, intensity = froth_severity) //the y offset for sabraged is lower because the bottle's lip is smashed | |||
make_froth(offset_x = 0, offset_y = sabraged ? 7 : 14, intensity = froth_severity) //the y offset for sabraged is lower because the bottle's lip is smashed |
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can we get an in-game view of this, i feel like with the current sprite it's way too low for both
sabraged one isn't such a low cut and the standard undamaged bottle got taller by 1 px i think?
in hindsight it woulda been easier maybe if i had made these offsets vars on the bottle but maybe another time
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I reverted these values and adjusted the sprite to make the holes at the same level as before.
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one way to do it i guess
captains are naturally good at not making froth especially with their saber, shoulda used the captain pen for the tests but w/e
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Forth seems to be broken, i've seen that there are effects that are supposed to spawn in the icons, but it doesn't happen in-game.
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smellbert curse you #71810 PR MURDER BARELY A MONTH IN REEEE
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Much better on the sabered one
yeahhh YEAHHHH |
Banger sprite updates that actually look like what they're updating |
![image](https://github.com/tgstation/tgstation/assets/3625094/db3c8f35-5943-4ed6-9e53-9ea52013a0d1) ## About The Pull Request Updates sprites of many bottles. Combined effort of three: Most of these are donated by Kryson. I tweaked them and added the missing bottles. Zeckle provided the base for the Voltaic Wine Bottle. ![image](https://github.com/tgstation/tgstation/assets/3625094/6dc078a9-c492-4a75-9f51-bc35f6a4141e) Unholy water now has a separate sprite: ![image](https://github.com/tgstation/tgstation/assets/3625094/6f7f8a2a-cbf6-47e5-b276-556ad35db964) Also made the holy grenade use the holy flask sprite: https://github.com/tgstation/tgstation/assets/3625094/00d272ea-867d-4fdd-b4fb-807accdec49b ## Why It's Good For The Game They look more consistent with other 3/4 items. ## Changelog :cl: Kryson, MTandi, Zeckle (Mike) image: New bottles and holy grenade sprites /:cl:
Original PR: tgstation/tgstation#77365 ----- ![image](https://github.com/tgstation/tgstation/assets/3625094/db3c8f35-5943-4ed6-9e53-9ea52013a0d1) ## About The Pull Request Updates sprites of many bottles. Combined effort of three: Most of these are donated by Kryson. I tweaked them and added the missing bottles. Zeckle provided the base for the Voltaic Wine Bottle. ![image](https://github.com/tgstation/tgstation/assets/3625094/6dc078a9-c492-4a75-9f51-bc35f6a4141e) Unholy water now has a separate sprite: ![image](https://github.com/tgstation/tgstation/assets/3625094/6f7f8a2a-cbf6-47e5-b276-556ad35db964) Also made the holy grenade use the holy flask sprite: https://github.com/tgstation/tgstation/assets/3625094/00d272ea-867d-4fdd-b4fb-807accdec49b ## Why It's Good For The Game They look more consistent with other 3/4 items. ## Changelog :cl: Kryson, MTandi, Zeckle (Mike) image: New bottles and holy grenade sprites /:cl: --------- Co-authored-by: Andrew <mt.forspam@gmail.com>
About The Pull Request
Updates sprites of many bottles.
Combined effort of three:
Most of these are donated by Kryson.
I tweaked them and added the missing bottles.
Zeckle provided the base for the Voltaic Wine Bottle.
Unholy water now has a separate sprite:
Also made the holy grenade use the holy flask sprite:
dreamseeker_ghN6iH29nO.mp4
Why It's Good For The Game
They look more consistent with other 3/4 items.
Changelog
🆑 Kryson, MTandi, Zeckle (Mike)
image: New bottles and holy grenade sprites
/:cl: