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Shadowling Update II #9540

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wants to merge 6 commits into from
Closed

Shadowling Update II #9540

wants to merge 6 commits into from

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ghost
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@ghost ghost commented May 17, 2015

  • Shadowling ascendants now speak in REALLY BIG TEXT when they talk normally.
  • Shadowling ascendants get a new ability that lets them send a message in huge text to the game world
  • Glare now properly silences instead of injecting mute toxin.
  • Veil has been refactored and will now properly turn off all held lights.
  • Drain Thralls is now Drain Life, and will affect all humans instead of thralls. Healing amount depends on the amount of people nearby, as well.
  • The mostly useless Spatial Relocation ability has been scrapped and replaced with Black Recuperation. With a five-minute cooldown, a shadowling can, after a short time, revive a dead thrall to full health.
  • Thralls no longer dust upon a shadowling ascending, but instead just die. This is to prevent massive lag.
  • Vortex has been removed.
  • Most instances of the deadsay span class have been replaced with the shadowling span class.
  • The shadowling span class has been made more purple.
  • Shadowlings can only enthrall up to five people before being forced to hatch. A hatched shadowling can continue to enthrall, but non-hatched ones can not enthrall once the global thrall count has reached five.
  • Enthralling now gives a large visible message to everyone nearby.
  • The cooldown on all ascendant abilities bar Glacial Freeze has been lowered to zero. Prepare yourself.
  • Moves the ascendant_shadowling.dm to the shadowling gamemode folder
  • Shadowlings now have unique names upon hatching rather than numbered ones
  • Fixes Shadowling veil does not work on gunlights #9538
  • Fixes shadowling can dress up while in chrysalis #9197
  • Fixes Shadowling Veil doesn't turn off hardsuit lights #9021

This will probably break the feature freeze, I know.
I will fix some other issues later.

@JJRcop
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JJRcop commented May 17, 2015

The feature freeze died but the headcoders don't tell anyone so all the features say "don't merge me". Yet the fact that the features are there in the first place defeats the purpose of the freeze.

@ghost
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ghost commented May 17, 2015

A lot of the stuff on this PR is shadowling issues/polish that has needed creation/fixing since the gamemode came out. There's only a few features in comparison.

@ghost
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ghost commented May 17, 2015

not actually sure why that happened

@Cheridan Cheridan added Do Not Merge You must have really upset someone Shadowling labels May 18, 2015
@Cheridan
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Shadowling ascendants now speak in REALLY BIG TEXT when they talk normally.

How big is "really big"? Please no more NARSIE HAS RISEN/Complionator screen-filling shit

@ghost
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ghost commented May 18, 2015

@Dorsisdwarf
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All-'Ihram telephatically roars "REEEEEEEEEEEEEEEEEEEEEEEEE"

Oh, does this give their spells proper icons?

@ghost
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ghost commented May 22, 2015

Dorsis: No, I have no sprites for that

@ghost ghost changed the title Shadowling Update II (wip, dnm) Shadowling Update II May 27, 2015
@ghost
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ghost commented May 27, 2015

This is merge-ready but I would prefer it waits until after the freeze ends in case I need to do anything else

@ghost
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ghost commented May 31, 2015

Could you remove the do not merge tag from this?

@Jordie0608 Jordie0608 removed the Do Not Merge You must have really upset someone label Jun 1, 2015
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ghost commented Jun 7, 2015

Will do this later when I have less to work on.

@ghost ghost closed this Jun 7, 2015
@ghost ghost deleted the shadowlingUpdateTwo branch October 2, 2015 23:02
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