Skip to content
This repository has been archived by the owner on Jul 26, 2022. It is now read-only.
/ kaffeesahne Public archive

Game-/Graphics-Engine with Component-Entity-System written in Rust

Notifications You must be signed in to change notification settings

the-kenny/kaffeesahne

Repository files navigation

kaffeesahne

This is my humble 3D graphics/game engine using a component-entity-system architecture, written in Rust. There are many projects like it, but this one is mine.

Don't expect fancy stuff - this is me learning computer graphics, opengl, and game architecture (and possibly game design?) at the same time.

Dependencies

  • A graphics card supporting OpenGL (nothing facy needed). Mesa should be fine.
  • rustc+cargo

Usage

Using cargo:

cargo run

About

Game-/Graphics-Engine with Component-Entity-System written in Rust

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published