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Mod Loader v0.2.3

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@thelink2012 thelink2012 released this 02 Feb 17:39
· 126 commits to master since this release

v0.2.3 (Feb 02 2015)

  • The In-Game menu is ready to be used (go into Options > Mod Configuration). (make sure it's enabled from modloader/.data/config.ini, EnableMenu=true)
  • Automatic refreshing implemented, meaning changes on modloader/ directory are detected automatically while you play.
  • The refresh key (by default F4) has been removed in consequence of the addition of the menu and automatic refreshing.
  • Implemented weapon.dat merger and readme reader.
  • Implemented ar_stats.dat, animgrp.dat, ped.dat, pedstats.dat, pedgrp.dat, cargrp.dat, melee.dat, statdisp.dat, shopping.dat, surface.dat, surfinfo.dat, surfaud.dat, object.dat, procobj.dat and decision makers merger.
  • Implemented clothes.dat, furnitur.dat, fonts.dat, roadblox.dat, tracks.dat, tracks2.dat, tracks3.dat and tracks4.dat overrider.
  • Removed the -mod command-line, something better than that will come up later (-nomods is still available!).
  • Fixed no date-time in the load game menu screen.
  • Other minor fixes