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Original file line number | Diff line number | Diff line change |
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@@ -1 +1,2 @@ | ||
002-2|mapflag|resave|001-1,60,105 | ||
002-2|mapflag|town |
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1,2 @@ | ||
015-1|mapflag|resave|010-1,27,97 | ||
015-1|mapflag|outside |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,2 @@ | ||
016-1|mapflag|resave|010-1,27,97 | ||
016-1|mapflag|outside |
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1,2 @@ | ||
025-1|mapflag|resave|025-1,33,50 | ||
025-1|mapflag|resave|016-1,94,30 | ||
025-1|mapflag|outside |
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Original file line number | Diff line number | Diff line change |
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@@ -1,8 +1,13 @@ | ||
// Map 026-1: Swamp | ||
// Map 026-1: Deadmere | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
map: 026-1 | ||
npc: npc/026-1/_mobs.txt | ||
npc: npc/026-1/_nodes.txt | ||
npc: npc/026-1/_warps.txt | ||
npc: npc/026-1/evil_guard.txt | ||
npc: npc/026-1/headless_man.txt | ||
npc: npc/026-1/husband.txt | ||
npc: npc/026-1/mapflags.txt | ||
npc: npc/026-1/sign.txt | ||
npc: npc/026-1/soul-menhir.txt | ||
npc: npc/026-1/traveler.txt |
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Original file line number | Diff line number | Diff line change |
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@@ -1,14 +1,17 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp mobs | ||
// Deadmere mobs | ||
|
||
026-1,0,0,0,0|monster|Wisp|1040,34,120000ms,40000ms | ||
026-1,0,0,0,0|monster|Spectre|1042,34,120000ms,40000ms | ||
026-1,0,0,0,0|monster|Poltergeist|1047,34,120000ms,40000ms | ||
026-1,0,0,0,0|monster|Silkworm|1035,10,300000ms,60000ms | ||
026-1,0,0,0,0|monster|Scorpion|1003,15,300000ms,30000ms | ||
026-1,0,0,0,0|monster|LogHead|1025,8,300000ms,40000ms | ||
026-1,46,74,35,26|monster|GrassSnake|1034,2,100000ms,50000ms | ||
026-1,88,36,35,26|monster|GrassSnake|1034,2,100000ms,50000ms | ||
026-1,35,36,18,16|monster|GrassSnake|1034,2,100000ms,50000ms | ||
026-1,66,33,73,17|monster|GrassSnake|1034,4,100000ms,50000ms | ||
026-1,60,76,61,31|monster|GrassSnake|1034,4,100000ms,50000ms | ||
026-1,49,31,56,14|monster|DrunkenSkeleton|1077,4,100000ms,30000ms | ||
026-1,50,31,52,11|monster|TipsySkeleton|1078,4,100000ms,30000ms | ||
026-1,56,77,66,30|monster|DrunkenSkeleton|1077,4,100000ms,30000ms | ||
026-1,57,77,59,23|monster|TipsySkeleton|1078,4,100000ms,30000ms | ||
026-1,110,59,31,74|monster|DrunkenSkeleton|1077,4,100000ms,30000ms | ||
026-1,110,59,28,71|monster|TipsySkeleton|1078,4,100000ms,30000ms | ||
026-1,110,59,31,74|monster|DrunkenLadySkeleton|1079,4,100000ms,30000ms | ||
026-1,57,79,69,32|monster|DrunkenLadySkeleton|1079,4,100000ms,30000ms | ||
026-1,48,31,54,12|monster|DrunkenLadySkeleton|1079,4,100000ms,30000ms |
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Original file line number | Diff line number | Diff line change |
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@@ -1,4 +1,4 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp nodes | ||
// Deadmere nodes | ||
|
||
// (no nodes) |
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,8 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp warps | ||
// Deadmere warps | ||
|
||
026-1,63,16|warp|-1,-1,027-1,63,105 | ||
026-1,129,66|warp|-1,-1,025-1,20,66 | ||
026-1,48,39|warp|-1,-1,026-2,29,33 | ||
026-1,43,24|warp|-1,-1,026-2,31,128 | ||
026-1,25,20|warp|-1,-1,026-2,22,95 |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1 +1,2 @@ | ||
026-1|mapflag|resave|025-1,33,50 | ||
026-1|mapflag|resave|026-1,28,35 | ||
026-1|mapflag|outside |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,17 @@ | ||
// | ||
|
||
026-1,29,34,0|script|Soul Menhir#deadmire|351 | ||
{ | ||
set @map$, "026-1"; | ||
setarray @Xs, 28, 29, 30, 28, 30, 28, 30; | ||
setarray @Ys, 32, 33, 34, 32, 34, 32, 34; | ||
set @x, 0; | ||
set @y, 0; | ||
callfunc "SoulMenhir"; | ||
set @map$, ""; | ||
cleararray @Xs[0], 0, 7; | ||
cleararray @Ys[0], 0, 7; | ||
set @x, 0; | ||
set @y, 0; | ||
close; | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
// Map 026-2: Swamp Indoors | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
map: 026-2 | ||
npc: npc/026-2/_mobs.txt | ||
npc: npc/026-2/_nodes.txt | ||
npc: npc/026-2/_warps.txt | ||
npc: npc/026-2/barman.txt | ||
npc: npc/026-2/cerhan.txt | ||
npc: npc/026-2/crying_child.txt | ||
npc: npc/026-2/diary.txt | ||
npc: npc/026-2/door.txt | ||
npc: npc/026-2/eurni.txt | ||
npc: npc/026-2/golbenez.txt | ||
npc: npc/026-2/gy_inn_shops.txt | ||
npc: npc/026-2/innkeeper.txt | ||
npc: npc/026-2/lover.txt | ||
npc: npc/026-2/mapflags.txt | ||
npc: npc/026-2/testnpcs.txt | ||
npc: npc/026-2/werewolf.txt |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp Indoors mobs | ||
|
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---|---|---|
@@ -0,0 +1,4 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp Indoors nodes | ||
|
||
// (no nodes) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
// This file is generated automatically. All manually added changes will be removed when running the Converter. | ||
// Swamp Indoors warps | ||
|
||
026-2,30,35|warp|2,-1,026-1,48,40 | ||
026-2,23,25|warp|0,-1,026-2,66,25 | ||
026-2,66,26|warp|0,-1,026-2,23,27 | ||
026-2,26,55|warp|0,-1,026-2,23,31 | ||
026-2,23,33|warp|0,-1,026-2,26,56 | ||
026-2,22,96|warp|-1,-1,026-1,25,21 | ||
026-2,41,82|warp|0,-1,026-2,83,95 | ||
026-2,84,96|warp|0,-1,026-2,41,83 | ||
026-2,23,58|warp|-1,-1,026-2,81,57 | ||
026-2,82,57|warp|-1,-1,026-2,24,58 | ||
026-2,31,129|warp|-1,-1,026-1,43,25 |
2 changes: 1 addition & 1 deletion
2
world/map/npc/027-2/barman.txt → world/map/npc/026-2/barman.txt
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2 changes: 1 addition & 1 deletion
2
world/map/npc/027-2/cerhan.txt → world/map/npc/026-2/cerhan.txt
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