Releases: theripper93/Levels
Releases · theripper93/Levels
5.2.7
5.2.6
- Fixed issue with light\weather occluding tiles not working correctly
5.2.5
- removed leftover debugger
5.2.4
- Fixed occlusion not refreshing when switching tokens on player user with multiple tokens
5.2.3
- Fixed tile occlusion not working correctly with multiple tokens owned by a player in a single scene
5.2.2
- Removed outdated overrides which were no longer needed
- Fixed issues with template elevation assignment
5.2.1
- Reverted previous change
- Switched collision logic to use edges
- Darnkess should now work while keeping the 3d sight calculations active
5.2.0
- "fixed" darkness sources not blocking token visibility
- Note that if you have any darkness sources in the scene, Levels will fallback to a stricter vision check which will prevent tokens which would be visible but outside of the vision polygon to be seen.
5.1.5
- Fixed issue with door visibility
5.1.4
- Fixed form input duplication in light\sound config under certain circumstances