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Releases: theripper93/Levels

5.2.7

01 Aug 12:42
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  • Fixed elevator dialog not closing when exiting the area

5.2.6

20 Jul 14:44
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  • Fixed issue with light\weather occluding tiles not working correctly

5.2.5

15 Jul 11:45
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  • removed leftover debugger

5.2.4

15 Jul 11:44
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  • Fixed occlusion not refreshing when switching tokens on player user with multiple tokens

5.2.3

07 Jul 21:03
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  • Fixed tile occlusion not working correctly with multiple tokens owned by a player in a single scene

5.2.2

03 Jul 00:31
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  • Removed outdated overrides which were no longer needed
  • Fixed issues with template elevation assignment

5.2.1

23 Jun 16:20
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  • Reverted previous change
  • Switched collision logic to use edges
  • Darnkess should now work while keeping the 3d sight calculations active

5.2.0

23 Jun 15:32
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  • "fixed" darkness sources not blocking token visibility
  • Note that if you have any darkness sources in the scene, Levels will fallback to a stricter vision check which will prevent tokens which would be visible but outside of the vision polygon to be seen.

5.1.5

23 Jun 14:01
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  • Fixed issue with door visibility

5.1.4

23 Jun 12:53
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  • Fixed form input duplication in light\sound config under certain circumstances