Releases: theripper93/Levels
Releases · theripper93/Levels
4.3.6
- Fixed note visibility when using UI and sight is refreshed
4.3.5
- Rescale grid macro now also updates defined levels
4.3.4
- Fix for elevators not working correctly
4.3.3
- Fixed side effect on stairs caused by last update
4.3.2
- Fixed issue that would, under some circumstances, allow player to manually change elevation and go through a floor or roof
4.3.1
- Compatibility fix for the latest release
4.3
- Added approximated logic for Proximity walls. Note that due to how the Levels 3D sight works, it cannot actually calculate proximity walls, but an algorithm that does an approximation on this calculation has been added which sould at least work for the more basic windows.
4.2.9
- Added detection of problematic Elevated Vision setting which will be automatically disabled if detected
4.2.8
- Fixed elevator dialog showing for all players with the token controlled instead of just the user initiating the movement
4.2.7
- Removed forgotten
debugger