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New Bosses #195

Merged
merged 14 commits into from
Jun 13, 2024
Merged

New Bosses #195

merged 14 commits into from
Jun 13, 2024

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cdsupina
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@cdsupina cdsupina commented Jun 11, 2024

Make sure to get the new assets with:

python asset_manager.py --profile thetawavedev-p download --s3-location free_assets --no-dryrun   
  • Renamed "Repeater" boss to Ferritharax
  • Added "MechaFerritharax" boss
  • Added "MechaSaucetron" boss
  • Removed "GainProjectiles" consumable from standard pool for balancing
  • Added new bosses to the end of premade test levels 2 and 3
  • Factor mob and mob segment offset rotation into weapon projectile spawn position and velocity
  • Added density to mobs and mob segments (fixes issue with Juggernaut character easily pushing bosses out of the arena)
  • Add disable weapons behavior to disable weapons on boss arms when disconnected from head
  • Changed weapon component to be a vec of weapons so mobs can have multiple weapons
  • Changed Shelly mob to continuously shoot 8 weapons in a ring
  • Increased difficulty of some waves and added new hard waves

@cdsupina cdsupina added the mob Relating to creating or modifying mobs. label Jun 11, 2024
@cdsupina cdsupina requested a review from varoonp123 June 11, 2024 14:33
@cdsupina cdsupina marked this pull request as ready for review June 11, 2024 14:55
@varoonp123 varoonp123 merged commit 205a33e into thetawavegame:main Jun 13, 2024
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