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feat: r148 #310

Merged
merged 10 commits into from
Jan 3, 2023
Merged

feat: r148 #310

merged 10 commits into from
Jan 3, 2023

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0b5vr
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@0b5vr 0b5vr commented Dec 27, 2022

This branch is to track r148 of three.js.

What

three.js release: https://github.com/mrdoob/three.js/releases/tag/r148
three-ts-types issue: #307

Checklist

  • Checked the target branch (current goes master, next goes dev)
  • Added myself to contributors table
  • Ready to be merged

See: mrdoob/three.js#25046

the `normalized` was already optional in the typedef
See: mrdoob/three.js#25165

also add doc comment of Side
- add `Mesh.getVertexPosition()`
- add doc comment of `SceneUtils.reduceVertices`

See: mrdoob/three.js#25049
- add `Object3D.getObjectsByProperty()`
- add doc comment of `Object3D.getObjectByProperty()`

See: mrdoob/three.js#25006
- add three new nodes: `CacheNode`, `StackNode`, and `SpecularMIPLevelNode`
- add `NodeCache`
- add `getDefaultUV()` to `CubeTextureNode` and `TextureNode`
- add `isGlobal()` to `Node`
- add `cache` and `globalCache` to `NodeBuilder`
- add missing `flowsData` to `NodeBuilder`
- add `hasDependencies` to `TempNode`
- add `maxMipLevel` and `cache` to `ShaderNodeBaseElements`
- replace `maxMipLevel` -> `specularMIPLevel` of `ShaderNodeElements`
- change constructor type and texture type of `MaxMipLevelNode`
- add `SpecularMIPLevelNode`
@0b5vr 0b5vr marked this pull request as ready for review December 30, 2022 01:49
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0b5vr commented Dec 30, 2022

Ready for the review

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@joshuaellis joshuaellis left a comment

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awesome work there, i'll get this on DT

@joshuaellis joshuaellis merged commit 4d2088d into dev Jan 3, 2023
@joshuaellis joshuaellis deleted the r148 branch January 3, 2023 08:27
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2 participants