r164
What's Changed
- Lock file maintenance by @renovate in #889
- feat: Support the latest MaterialNode exports as of r163 by @0b5vr in #890
- WebGLCapabilities: add textureTypeReadable() and textureFormatReadable() by @sguimmara in #891
- feat (Nodes): more
tslFn
related typings by @0b5vr in #744 - SelectionBox: add instance property by @edsunman in #892
- WebGPURenderer: Add textureGrad support by @Methuselah96 in #894
- USDZExporter: Rename parse to parseAsync by @Methuselah96 in #895
- MeshPhysicalMaterial: Add dispersion. by @Methuselah96 in #896
- WebGPURenderer: Add aoNode to NodeMaterial by @Methuselah96 in #897
- Remove deprecated code. by @Methuselah96 in #898
- Update examples by @Methuselah96 in #899
- Pass onLoad callback to XRHandModelFactory and OculusHandModel by @Methuselah96 in #900
- RenderTarget: Add resolveStencilBuffer. by @Methuselah96 in #901
- WebGPURenderer: Anisotropy by @Methuselah96 in #902
- Octree: Add layers property for filtering objects. by @Methuselah96 in #903
- WebGPURenderer: Transmission - Backdrop 3/3 by @Methuselah96 in #904
- WebGPURenderer: Fix specularF90 of MeshStandardMaterial by @Methuselah96 in #905
- BatchedMesh: Add getInstanceCount/setInstanceCount methods for instanced by @Methuselah96 in #906
- Docs: Improve Object3D page. by @Methuselah96 in #907
- WebGPURenderer: Fix receiveShadow and introduce shadowPositionNode by @Methuselah96 in #908
- CCDIKSolver: Allow specifying sphere size in createHelper(). by @Methuselah96 in #909
- MeshGouraudMaterial: Remove unused lightmap_fragment chunk by @Methuselah96 in #910
- Added Jolt physics example by @Methuselah96 in #911
- WebGPURenderer: Added lightMap support by @Methuselah96 in #912
- NodeMaterial: Remove WebGLNodeBuilder by @Methuselah96 in #913
- RenderTarget: Add resolveDepthBuffer. by @Methuselah96 in #914
- Nodes: remove redundant code by @Methuselah96 in #915
- WebGPURenderer: support specularColorMap by @Methuselah96 in #916
- SceneUtils: Add generator-based traversal methods. by @Methuselah96 in #917
- Examples: Add transition effect. by @Methuselah96 in #918
- WebGPURenderer: ShadowMaterial by @Methuselah96 in #919
- WebGPURenderer: Allow specifying texture index by @Methuselah96 in #920
- Update examples by @Methuselah96 in #921
- Update examples by @Methuselah96 in #922
- Add Renderer.hasFeatureAsync by @Methuselah96 in #923
- Update examples by @Methuselah96 in #924
New Contributors
Full Changelog: r163...r164