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Sanctuary glyphs do not spawn on certain tiles #58
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Sanctuary glyphs spawn on the liquid layer. Clearing out the liquid layer when a glyph spawns would be unintuitive, as it would allow you to e.g. beach bog monsters or kraken that were grappling you in the middle of shallow water. Maybe we can move the glyph to the surface layer? |
On The scroll could clear out the surface layer, which may be moderately more appropriate than doing so in the liquid layer. Notable surface layer things that such a scroll would then be able to demolish:
Not sure if I'm interpreting that |
Putting it on Or maybe I'm doing it wrong, I'm changing the |
Placing the sacred glyphs in This was ultimately the original problem in If I also raise the priority of the sacred glyph to be more important than the various fires, then they are indeed visible again and things are as perhaps they should. Alternately we could consider decreasing the priority of the fire. |
The glyphs from a scroll of sanctuary had a relatively unimportant draw priority. This means the glyphs cannot be placed where tiles in the same layer have higher priority, such as brimstone. Additionally, even if they are placed then greater-priority tiles in *other* layers at that location would draw instead, effectively hiding the glyphs. Address both of these by giving sacred glyphs more priority, which is realized by lowering the associated value. In order to avoid destroying e.g. water, they are also moved to the surface layer. They destroy bushes instead now. Closes tmewett#58
From leadduck:
From clarus:
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