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Settlement Sheet: Lantern Research Levels and Monster Volumes controls #347

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toconnell opened this issue Oct 22, 2017 · 3 comments
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13 tasks done

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@toconnell
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toconnell commented Oct 22, 2017

Lantern Research Levels support:

  • API: add lantern_research_levels to 'sheet' in serialize()
  • API: add get_lantern_research_levels() method
  • API: add a set() type method (K/C don't care about updates, so don't waste the time)

Pulse Discoveries UI:

  • API: Create an assets file for Pulse Discoveries (and key them in)
  • API: Add pulse discoveries handles to settlement 'game_assets'
  • Settlement Sheet controls should only be visible if 'exhausted_lantern_hoard' is present in settlement locations
  • individual discoveries should only appear if their level (or less) is set
  • Update the Settlement Sheet so that the level (starting at zero, i.e. they haven't got it yet) determines which PD's are available

Monster Volumes control:

  • appears after the settlement has the 'records' Innovation
  • API has an add method/route
  • API has a rm method/route
  • update serialized settlement 'sheet' to include asset
  • update serialized settlement 'game_assets' to include available options

settlement_sheet_rear

@toconnell
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Holy shit I just realized that this is just a Defeated Monsters list that only lets quarry strings on it. Implementation just got a lot easier. This one is next.

@toconnell
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Monster Volumes are done and dusted.

Lantern Research levels next.

@toconnell
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Done. Autobots: roll out!

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