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Blink(1) Control crashes, OS X El Capitan #286

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colinmo opened this issue Mar 31, 2016 · 8 comments
Closed

Blink(1) Control crashes, OS X El Capitan #286

colinmo opened this issue Mar 31, 2016 · 8 comments

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@colinmo
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colinmo commented Mar 31, 2016

Since updating to the latest release (v1.98, September 2015), my Blink(1) Control is regularly crashing. Checking the diagnostic report:

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
...
Error Code: 0x00000014
Trap Number: 14

I haven't been able to determine any consistency or reliability in when it crashes; it just happens randomly.

@colinmo
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colinmo commented Mar 31, 2016

Just crashed again, with exciting new exceptions!

Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000001047da321
Exception Note: EXC_CORPSE_NOTIFY
...
Error Code: 0x00000007
Trap Number: 14

@todbot
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todbot commented Mar 31, 2016

Hi @colinmo,
That's frustrating. Could you try out the debug version at the bottom of this page: https://github.com/todbot/blink1/releases/tag/v1.98
And follow the instructions on how to turn on logging & see the debug messages?

@colinmo
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colinmo commented Mar 31, 2016

Running now, debug messages filling the screen, will update when it crashes next.

@colinmo
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colinmo commented Apr 1, 2016

Nothing yet, normally it's crashed a tonne by now. Maybe the debug did it? Coincidence?

@colinmo
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colinmo commented Apr 13, 2016

Update. The debug version doesn't crash. The non-debug version does crash. Bleh. Does the non-debug one have crash/ logs anywhere I could dig up and send?

@todbot
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todbot commented Oct 17, 2017

I believe this is fixed in Blink1Control2 : https://github.com/todbot/Blink1Control2/releases

@todbot todbot closed this as completed Oct 17, 2017
@colinmo
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colinmo commented Oct 17, 2017

Thanks, will update and let you know when I get results.

@colinmo
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colinmo commented Oct 25, 2017

Confirming, this has been running for a few days with zero crashes, bug is fixed.

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