WebGL renderer for Source Engine levels
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Latest commit a435841 Jan 12, 2012 @toji Merge pull request #4 from divergentdave/lightmap_fix
Fix off-by-one error in lightmap generation
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js Fix off-by-one error in lightmap generation Jan 12, 2012
root Added root directory and default texture Oct 6, 2011
model.html Fixed a minor cross-browser compatibility issue setting the initial c… Dec 8, 2011
server.js Initial commit. Basic geomoetry rendering is in place, not much else. Aug 31, 2011


WebGL Source Engine Renderer

WebGL app that renders levels from the Source Engine, created against Team Fortress 2 resources. The Source Engine and anything related to it is the property of Valve Software, who does not authorize or endorse this project in any way.

A note about game resources

I do not have rights to redistribute any Valve resources, and as such this repository does not contain any. To run the demo you will need to extract the files from the GCF files from your own copy of Team Fortress 2. You can see some details on the extraction process here. Also, you will need to convert all VTF files (textures) to PNGs. VTFEdit can do the conversion as a batch.

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