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WebGL renderer for Source Engine levels
branch: master

Merge pull request #4 from divergentdave/lightmap_fix

Fix off-by-one error in lightmap generation
latest commit a435841a85
Brandon Jones authored
Failed to load latest commit information.
js
root Added root directory and default texture
.gitignore Added root directory and default texture
README.md Clarifications on resource requirements.
index.html Fixed a minor cross-browser compatibility issue setting the initial c…
model.html Fixed a minor cross-browser compatibility issue setting the initial c…
server.js Initial commit. Basic geomoetry rendering is in place, not much else.

README.md

WebGL Source Engine Renderer

WebGL app that renders levels from the Source Engine, created against Team Fortress 2 resources. The Source Engine and anything related to it is the property of Valve Software, who does not authorize or endorse this project in any way.

A note about game resources

I do not have rights to redistribute any Valve resources, and as such this repository does not contain any. To run the demo you will need to extract the files from the GCF files from your own copy of Team Fortress 2. You can see some details on the extraction process here. Also, you will need to convert all VTF files (textures) to PNGs. VTFEdit can do the conversion as a batch.

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