The following statistical analysis is to determine how video game sales performed over the past decades. To understand video game sales, I had to use data visualizations and sampling methods:
- Visualize the distrubtion of game sales by year.
- Visualize game sales vs platform (gaming console)
- Determine if there is correlation between regional sales
- Figure out average critic's scores using various sampling methods
- Determine what are commonly used words in popular video game titles
- Correlation Analysis
- Central Limit Theorem (CLT)
- Simple Random Sampling
- Systematic Sampling
- Stratified Sampling
- Natural Language Processing (NLP)
- R Markdown
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https://journals.sagepub.com/doi/full/10.1177/1046878120945735 (study on Poland (EU) vs US gaming preferences)
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https://www.europeanbusinessreview.com/how-has-technology-changed-the-gaming-industry/ (3D gaming aspect)