2D game bot logic simulator inspired by Quake game series
Tomas Uktveris & Remigijus Valys
Kaunas University of Technology 2010
Java RE or SDK installed
Launch the run_game.bat
script
Example maps for the game are in example_maps
folder.
Launch the example_maps/Map Editor/run.bat
- Open the map editor.
- Place walls/health/ammo (use middle mouse button to change item value).
- After the map is complete - place a
node
inside the map walkable area (not outside).
Note
: the node is used as a seed/starting point for automated graph generation in the game. - Press
save
, to save the map to current directory.
Note:
map editor loads the map from current directory also.
- Quake games
- Great book:
Mat Buckland, Programming Game AI by Example. Wordware Publishing, Texas, 2005