forked from pxscene/pxCore2
-
Notifications
You must be signed in to change notification settings - Fork 20
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Windows build - Dependencies #25
Comments
jmgasper
pushed a commit
that referenced
this issue
Feb 7, 2018
Fixes the following data race: WARNING: ThreadSanitizer: data race (pid=6652) Write of size 1 at 0x7b3400000030 by thread T1: #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3) #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8) #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4) #3 <null> <null> (libtsan.so.0+0x0000000257eb) Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516): #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3) #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60) #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70) #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576) #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280) #5 drawImageTexture pxCore/examples/pxScene2d/src/pxContextGL.cpp:1959 (pxscene+0x0000005767fa) #6 pxContext::drawImage(float, float, float, float, rtRef<pxTexture>, rtRef<pxTexture>, bool, float*, pxConstantsStretch::constants, pxConstantsStretch::constants, bool) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2649 (pxscene+0x00000057af92) #7 pxImage::draw() pxCore/examples/pxScene2d/src/pxImage.cpp:201 (pxscene+0x00000050e8b3) #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e) #9 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #10 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4) #11 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9) #12 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a) #13 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a) #14 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e) #15 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #16 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4) #17 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9) #18 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a) #19 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0) #20 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685) #21 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8) #22 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792) #23 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969) #24 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23) #25 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Location is heap block of size 208 at 0x7b3400000000 allocated by main thread: #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766) #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5) #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50) #3 __libc_csu_init <null> (pxscene+0x00000068f53c) Mutex M516 (0x00000091cde0) created at: #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e) #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501) #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967) #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2) #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da) #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716) #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4) #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Thread T1 (tid=6654, running) created by main thread at: #0 pthread_create <null> (libtsan.so.0+0x000000028e03) #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd) #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762) #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e) #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5) #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50) #6 __libc_csu_init <null> (pxscene+0x00000068f53c) SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock() ================== ================== WARNING: ThreadSanitizer: data race (pid=6652) Write of size 1 at 0x7b3400000030 by thread T2: #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3) #1 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:83 (pxscene+0x000000595ba8) #2 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4) #3 <null> <null> (libtsan.so.0+0x0000000257eb) Previous write of size 1 at 0x7b3400000030 by main thread (mutexes: write M516): #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3) #1 rtThreadPoolNative::executeTask(rtThreadTask*) pxCore/src/unix/rtThreadPoolNative.cpp:99 (pxscene+0x000000595c60) #2 pxTextureOffscreen::freeOffscreenDataInBackground() pxCore/examples/pxScene2d/src/pxContextGL.cpp:873 (pxscene+0x00000057fd70) #3 pxTextureOffscreen::bindGLTexture(int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:765 (pxscene+0x00000057f576) #4 textureShaderProgram::draw(int, int, float*, float, int, void const*, void const*, rtRef<pxTexture>, int, int) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1619 (pxscene+0x000000582280) #5 drawImage92 pxCore/examples/pxScene2d/src/pxContextGL.cpp:2076 (pxscene+0x000000577905) #6 pxContext::drawImage9(float, float, float, float, float, float, rtRef<pxTexture>) pxCore/examples/pxScene2d/src/pxContextGL.cpp:2580 (pxscene+0x00000057ab36) #7 pxImage9::draw() pxCore/examples/pxScene2d/src/pxImage9.cpp:121 (pxscene+0x000000510be3) #8 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e) #9 pxObject::createSnapshot(rtRef<pxContextFramebuffer>&, bool, bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1554 (pxscene+0x00000053e004) #10 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1336 (pxscene+0x00000053ceea) #11 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #12 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #13 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #14 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4) #15 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9) #16 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a) #17 pxViewContainer::draw() pxCore/examples/pxScene2d/src/pxScene2d.h:976 (pxscene+0x000000558f7a) #18 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1355 (pxscene+0x00000053d11e) #19 pxObject::drawInternal(bool) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1367 (pxscene+0x00000053d1ca) #20 pxScene2d::draw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2190 (pxscene+0x0000005420a4) #21 pxScene2d::onDraw() pxCore/examples/pxScene2d/src/pxScene2d.cpp:2376 (pxscene+0x000000542ba9) #22 pxScriptView::onDraw() <null> (pxscene+0x00000055ac4a) #23 sceneWindow::onDraw(pxSurfaceNativeDesc*) pxCore/examples/pxScene2d/src/pxScene.cpp:357 (pxscene+0x0000005952b0) #24 pxWindowNative::drawFrame() pxCore/src/wayland_egl/pxWindowNative.cpp:883 (pxscene+0x00000059e685) #25 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:844 (pxscene+0x00000059e3e8) #26 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792) #27 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969) #28 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23) #29 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Location is heap block of size 208 at 0x7b3400000000 allocated by main thread: #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766) #1 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ad5) #2 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50) #3 __libc_csu_init <null> (pxscene+0x00000068f53c) Mutex M516 (0x00000091cde0) created at: #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e) #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501) #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967) #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2) #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da) #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716) #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4) #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Thread T2 (tid=6655, running) created by main thread at: #0 pthread_create <null> (libtsan.so.0+0x000000028e03) #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd) #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762) #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e) #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5) #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50) #6 __libc_csu_init <null> (pxscene+0x00000068f53c) SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:24 in rtMutexNative::unlock() ================== ================== WARNING: ThreadSanitizer: data race (pid=6652) Write of size 1 at 0x000000f3c3b8 by thread T1 (mutexes: write M256): #0 rtMutexNative::lock() pxCore/src/unix/rtMutexNative.cpp:18 (pxscene+0x00000059547f) #1 rtThreadQueue::addTask(void (*)(void*, void*), void*, void*) pxCore/src/rtThreadQueue.cpp:31 (pxscene+0x0000005a3c3c) #2 cleanupOffscreen(void*) pxCore/examples/pxScene2d/src/pxContextGL.cpp:1164 (pxscene+0x000000575614) #3 rtThreadTask::execute() pxCore/src/rtThreadTask.cpp:38 (pxscene+0x0000005a7850) #4 rtThreadPoolNative::startThread() pxCore/src/unix/rtThreadPoolNative.cpp:87 (pxscene+0x000000595bbf) #5 launchThread(void*) pxCore/src/unix/rtThreadPoolNative.cpp:9 (pxscene+0x0000005956a4) #6 <null> <null> (libtsan.so.0+0x0000000257eb) Previous write of size 1 at 0x000000f3c3b8 by main thread (mutexes: write M516): #0 rtMutexNative::unlock() pxCore/src/unix/rtMutexNative.cpp:24 (pxscene+0x0000005954c3) #1 rtThreadQueue::process(double) pxCore/src/rtThreadQueue.cpp:73 (pxscene+0x0000005a3f18) #2 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2264 (pxscene+0x0000005423bf) #3 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc) #4 pxViewContainer::update(double) pxCore/examples/pxScene2d/src/pxScene2d.h:969 (pxscene+0x000000558ece) #5 pxObject::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1098 (pxscene+0x00000053c063) #6 pxScene2d::update(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2406 (pxscene+0x000000542cef) #7 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2273 (pxscene+0x00000054244d) #8 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc) #9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348) #10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6) #11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c) #12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792) #13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969) #14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23) #15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Location is global 'gUIThreadQueue' of size 128 at 0x000000f3c340 (pxscene+0x000000f3c3b8) Mutex M256 (0x000000f3c390) created at: #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e) #1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x0000005953f8) #2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e41d8) #3 rtThreadQueue::rtThreadQueue() pxCore/src/rtThreadQueue.cpp:26 (pxscene+0x0000005a3b98) #4 __static_initialization_and_destruction_0 pxCore/examples/pxScene2d/src/pxContextGL.cpp:127 (pxscene+0x00000057c68a) #5 _GLOBAL__sub_I_pxContextGL.cpp pxCore/examples/pxScene2d/src/pxContextGL.cpp:2994 (pxscene+0x00000057c754) #6 __libc_csu_init <null> (pxscene+0x00000068f53c) Mutex M516 (0x00000091cde0) created at: #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e) #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501) #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967) #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2) #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da) #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716) #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4) #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Thread T1 (tid=6654, running) created by main thread at: #0 pthread_create <null> (libtsan.so.0+0x000000028e03) #1 rtThreadPoolNative::initialize() pxCore/src/unix/rtThreadPoolNative.cpp:35 (pxscene+0x0000005958dd) #2 rtThreadPoolNative::rtThreadPoolNative(int) pxCore/src/unix/rtThreadPoolNative.cpp:17 (pxscene+0x000000595762) #3 rtThreadPool::rtThreadPool(int) pxCore/src/rtThreadPool.cpp:31 (pxscene+0x0000005a393e) #4 __static_initialization_and_destruction_0 pxCore/src/rtThreadPool.cpp:28 (pxscene+0x0000005a3ae5) #5 _GLOBAL__sub_I_rtThreadPool.cpp pxCore/src/rtThreadPool.cpp:50 (pxscene+0x0000005a3b50) #6 __libc_csu_init <null> (pxscene+0x00000068f53c) SUMMARY: ThreadSanitizer: data race pxCore/src/unix/rtMutexNative.cpp:18 in rtMutexNative::lock() ================== rt: WARN pxScene2d.cpp:2323 -- Thread-6652: pxScene fps: 12 (below warn threshold of 25) ================== WARNING: ThreadSanitizer: lock-order-inversion (potential deadlock) (pid=6652) Cycle in lock order graph: M359 (0x7b1400000550) => M516 (0x00000091cde0) => M359 Mutex M516 acquired here while holding mutex M359 in main thread: #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e) #1 rtWrapperSceneUpdateEnter() pxCore/src/rtScript.cpp:108 (pxscene+0x0000005b7501) #2 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:225 (pxscene+0x0000005cb967) #3 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005842c2) #4 pxScriptView::pxScriptView(char const*, char const*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3424 (pxscene+0x0000005497da) #5 sceneWindow::init(int, int, int, int, char const*) pxCore/examples/pxScene2d/src/pxScene.cpp:169 (pxscene+0x000000594716) #6 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:534 (pxscene+0x000000593dc4) #7 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) Hint: use TSAN_OPTIONS=second_deadlock_stack=1 to get more informative warning message Mutex M359 acquired here while holding mutex M516 in main thread: #0 pthread_mutex_lock <null> (libtsan.so.0+0x00000003b62e) #1 v8::internal::ThreadManager::Lock() ../deps/v8/src/v8threads.cc:154 (libnode.so.48+0x000000b3f610) #2 rtEmit::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:130 (pxscene+0x00000060620c) #3 rtEmitRef::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:163 (pxscene+0x0000006063a8) #4 rtFunctionBase::Send(int, rtValue const*) pxCore/src/rtObject.h:220 (pxscene+0x000000609109) #5 rtFunctionBase::send(rtValue const&, rtValue const&) pxCore/src/rtObject.cpp:510 (pxscene+0x000000607ebb) #6 pxScene2d::onUpdate(double) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2343 (pxscene+0x000000542992) #7 pxScriptView::onUpdate(double) <null> (pxscene+0x00000055abbc) #8 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:365 (pxscene+0x000000595348) #9 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x00000059d1c6) #10 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x00000059e49c) #11 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x00000059d792) #12 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a1969) #13 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:618 (pxscene+0x000000593e23) #14 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a19f7) SUMMARY: ThreadSanitizer: lock-order-inversion (potential deadlock) (/lib64/libtsan.so.0+0x3b62e) in pthread_mutex_lock
jiangliwu
pushed a commit
to jiangliwu/pxCore
that referenced
this issue
Feb 28, 2018
…xscene#879) Fixes the following data race: WARNING: ThreadSanitizer: data race (pid=10382) Write of size 1 at 0x7b44001817aa by thread T31 (mutexes: write M68656): #0 pxWayland::connectToRemoteObject() pxCore/examples/pxScene2d/src/pxWayland.cpp:713 (pxscene+0x00000058ea65) topcoderinc#1 pxWayland::findRemoteThread(void*) pxCore/examples/pxScene2d/src/pxWayland.cpp:643 (pxscene+0x00000058e625) topcoderinc#2 <null> <null> (libtsan.so.0+0x0000000257eb) Previous write of size 1 at 0x7b44001817aa by main thread (mutexes: write M357): #0 pxWayland::terminateClient() pxCore/examples/pxScene2d/src/pxWayland.cpp:579 (pxscene+0x00000058e2c4) topcoderinc#1 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:94 (pxscene+0x00000058bd42) topcoderinc#2 pxWayland::~pxWayland() pxCore/examples/pxScene2d/src/pxWayland.cpp:96 (pxscene+0x00000058bdef) topcoderinc#3 pxWayland::Release() pxCore/examples/pxScene2d/src/pxWayland.h:66 (pxscene+0x00000058f8d7) topcoderinc#4 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3) topcoderinc#5 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221) topcoderinc#6 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65) topcoderinc#7 pxWaylandContainer::setView(pxWayland*) pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:295 (pxscene+0x000000592128) topcoderinc#8 pxWaylandContainer::dispose() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:68 (pxscene+0x000000590605) topcoderinc#9 pxObject::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:529 (pxscene+0x00000053beb1) topcoderinc#10 pxScene2d::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:1832 (pxscene+0x000000541d21) topcoderinc#11 pxScene2d::dispose_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055ff69) topcoderinc#12 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#13 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80) topcoderinc#14 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0) topcoderinc#15 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055befe) topcoderinc#16 pxScriptView::~pxScriptView() <null> (pxscene+0x00000055c015) topcoderinc#17 pxScriptView::Release() <null> (pxscene+0x00000055c0ea) topcoderinc#18 rtRef<pxIView>::asn(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:74 (pxscene+0x000000567ed3) topcoderinc#19 rtRef<pxIView>::operator=(pxIView const*) pxCore/examples/pxScene2d/src/../../../src/rtRef.h:58 (pxscene+0x000000564221) topcoderinc#20 pxViewContainer::setView(pxIView*) <null> (pxscene+0x000000559f65) topcoderinc#21 pxSceneContainer::setScriptView(pxScriptView*) pxCore/examples/pxScene2d/src/pxScene2d.cpp:3374 (pxscene+0x00000054b2ff) topcoderinc#22 pxSceneContainer::dispose() pxCore/examples/pxScene2d/src/pxScene2d.cpp:3405 (pxscene+0x00000054b4d8) topcoderinc#23 pxObject::releaseResources() pxCore/examples/pxScene2d/src/pxScene2d.h:700 (pxscene+0x000000557e12) topcoderinc#24 pxObject::releaseResources_thunk(int, rtValue const*, rtValue&) pxCore/examples/pxScene2d/src/pxScene2d.h:207 (pxscene+0x000000552dfb) topcoderinc#25 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#26 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80) topcoderinc#27 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0) topcoderinc#28 WeakCallback pxCore/src/rtScriptNode/rtWrapperUtils.cpp:91 (pxscene+0x0000005db766) topcoderinc#29 v8::internal::GlobalHandles::PendingPhantomCallback::Invoke(v8::internal::Isolate*) ../deps/v8/src/global-handles.cc:1072 (libnode.so.48+0x00000083af5e) topcoderinc#30 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:261 (pxscene+0x0000005d0b74) topcoderinc#31 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2) topcoderinc#32 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c) topcoderinc#33 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87) topcoderinc#34 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a) topcoderinc#35 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70) topcoderinc#36 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66) topcoderinc#37 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d) topcoderinc#38 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c) topcoderinc#39 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb) Location is heap block of size 320 at 0x7b4400181780 allocated by main thread: #0 operator new(unsigned long) <null> (libtsan.so.0+0x00000006f766) topcoderinc#1 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fa9) topcoderinc#2 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614) topcoderinc#3 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8) topcoderinc#4 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#5 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665) topcoderinc#6 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2) topcoderinc#7 uv__queue_done <null> (pxscene+0x00000067b1da) topcoderinc#8 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c) topcoderinc#9 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87) topcoderinc#10 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a) topcoderinc#11 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70) topcoderinc#12 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66) topcoderinc#13 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d) topcoderinc#14 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c) topcoderinc#15 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb) Mutex M68656 (0x7b4400181898) created at: #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e) topcoderinc#1 rtMutexNative::rtMutexNative() pxCore/src/unix/rtMutexNative.cpp:6 (pxscene+0x000000599c10) topcoderinc#2 rtMutex::rtMutex() pxCore/src/unix/../rtMutex.h:30 (pxscene+0x0000004e6fea) topcoderinc#3 pxWayland::pxWayland(bool) pxCore/examples/pxScene2d/src/pxWayland.cpp:73 (pxscene+0x00000058baed) topcoderinc#4 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2142 (pxscene+0x000000543fb9) topcoderinc#5 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614) topcoderinc#6 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8) topcoderinc#7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#8 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665) topcoderinc#9 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2) topcoderinc#10 uv__queue_done <null> (pxscene+0x00000067b1da) topcoderinc#11 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c) topcoderinc#12 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87) topcoderinc#13 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a) topcoderinc#14 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70) topcoderinc#15 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66) topcoderinc#16 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d) topcoderinc#17 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c) topcoderinc#18 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb) Mutex M357 (0x7b1400000550) created at: #0 pthread_mutex_init <null> (libtsan.so.0+0x00000002971e) topcoderinc#1 v8::internal::ThreadManager::ThreadManager() ../deps/v8/src/v8threads.cc:245 (libnode.so.48+0x000000b3fa1e) topcoderinc#2 rtScriptNode::init() pxCore/src/rtScriptNode/rtScriptNode.cpp:1025 (pxscene+0x0000005c9a49) topcoderinc#3 rtScript::init() pxCore/src/rtScript.cpp:203 (pxscene+0x0000005bc118) topcoderinc#4 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:526 (pxscene+0x000000598491) topcoderinc#5 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb) Thread T31 (tid=11324, running) created by main thread at: #0 pthread_create <null> (libtsan.so.0+0x000000028e03) topcoderinc#1 pxWayland::startRemoteObjectDetection() pxCore/examples/pxScene2d/src/pxWayland.cpp:628 (pxscene+0x00000058e597) topcoderinc#2 pxWayland::createDisplay(rtString) pxCore/examples/pxScene2d/src/pxWayland.cpp:197 (pxscene+0x00000058c514) topcoderinc#3 pxWayland::onInit() pxCore/examples/pxScene2d/src/pxWayland.cpp:107 (pxscene+0x00000058bf09) topcoderinc#4 pxWaylandContainer::onInit() pxCore/examples/pxScene2d/src/pxWaylandContainer.cpp:376 (pxscene+0x000000592763) topcoderinc#5 rtObject::init() pxCore/src/rtObject.cpp:321 (pxscene+0x00000060c4cf) topcoderinc#6 rtObject::init_thunk(int, rtValue const*, rtValue&) pxCore/src/rtObject.h:292 (pxscene+0x00000060ed31) topcoderinc#7 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#8 rtObjectBase::Send(char const*, int, rtValue const*) pxCore/src/rtObject.cpp:444 (pxscene+0x00000060cc80) topcoderinc#9 rtObjectBase::send(char const*) pxCore/src/rtObject.cpp:460 (pxscene+0x00000060cdf0) topcoderinc#10 pxScene2d::createWayland(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:2145 (pxscene+0x00000054402f) topcoderinc#11 pxScene2d::create(rtObjectRef, rtObjectRef&) pxCore/examples/pxScene2d/src/pxScene2d.cpp:1919 (pxscene+0x000000542614) topcoderinc#12 pxScene2d::create_thunk(int, rtValue const*, rtValue&) <null> (pxscene+0x00000055d9d8) topcoderinc#13 rtObjectFunction::Send(int, rtValue const*, rtValue*) pxCore/src/rtObject.cpp:581 (pxscene+0x00000060e36e) topcoderinc#14 rtScriptNodeUtils::rtFunctionWrapper::call(v8::FunctionCallbackInfo<v8::Value> const&) pxCore/src/rtScriptNode/rtFunctionWrapper.cpp:226 (pxscene+0x0000005d0665) topcoderinc#15 v8::internal::FunctionCallbackArguments::Call(void (*)(v8::FunctionCallbackInfo<v8::Value> const&)) ../deps/v8/src/api-arguments.cc:16 (libnode.so.48+0x0000005844f2) topcoderinc#16 uv__queue_done <null> (pxscene+0x00000067b1da) topcoderinc#17 rtScript::pump() pxCore/src/rtScript.cpp:221 (pxscene+0x0000005bc24c) topcoderinc#18 sceneWindow::onAnimationTimer() pxCore/examples/pxScene2d/src/pxScene.cpp:373 (pxscene+0x000000599b87) topcoderinc#19 pxWindowNative::onAnimationTimerInternal() pxCore/src/wayland_egl/pxWindowNative.cpp:488 (pxscene+0x0000005a199a) topcoderinc#20 pxWindowNative::animateAndRender() pxCore/src/wayland_egl/pxWindowNative.cpp:853 (pxscene+0x0000005a2c70) topcoderinc#21 pxWindowNative::runEventLoop() pxCore/src/wayland_egl/pxWindowNative.cpp:595 (pxscene+0x0000005a1f66) topcoderinc#22 pxEventLoop::run() pxCore/src/wayland_egl/pxEventLoopNative.cpp:19 (pxscene+0x0000005a613d) topcoderinc#23 pxMain(int, char**) pxCore/examples/pxScene2d/src/pxScene.cpp:623 (pxscene+0x00000059860c) topcoderinc#24 main pxCore/src/wayland_egl/pxEventLoopNative.cpp:34 (pxscene+0x0000005a61cb) SUMMARY: ThreadSanitizer: data race pxCore/examples/pxScene2d/src/pxWayland.cpp:713 in pxWayland::connectToRemoteObject()
jiangliwu
pushed a commit
to jiangliwu/pxCore
that referenced
this issue
Feb 28, 2018
Backtrace before (note that it causes stack-overflow): (gdb) bt #0 sincosf (x=-6.16183472, s=s@entry=0x7fffd382066c, c=c@entry=0x7fffd3820668) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#1 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382069c, c=c@entry=0x7fffd3820698) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#2 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206cc, c=c@entry=0x7fffd38206c8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#3 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38206fc, c=c@entry=0x7fffd38206f8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#4 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382072c, c=c@entry=0x7fffd3820728) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#5 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382075c, c=c@entry=0x7fffd3820758) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#6 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382078c, c=c@entry=0x7fffd3820788) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#7 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207bc, c=c@entry=0x7fffd38207b8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#8 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38207ec, c=c@entry=0x7fffd38207e8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#9 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382081c, c=c@entry=0x7fffd3820818) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#10 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382084c, c=c@entry=0x7fffd3820848) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#11 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382087c, c=c@entry=0x7fffd3820878) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#12 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208ac, c=c@entry=0x7fffd38208a8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#13 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd38208dc, c=c@entry=0x7fffd38208d8) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#14 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382090c, c=c@entry=0x7fffd3820908) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#15 0x00000000004d0a5b in sincosf (x=<optimized out>, s=s@entry=0x7fffd382094c, c=c@entry=0x7fffd3820948) at pxCore/src/pxMatrix4T.cpp:28 topcoderinc#16 0x00000000004614bc in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209 topcoderinc#17 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7fffd3820a30) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180 topcoderinc#18 pxObject::applyMatrix (this=0x1d3ab80, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499 topcoderinc#19 0x000000000048b9e1 in pxObject::drawInternal (this=0x1d3ab80, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253 topcoderinc#20 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc790, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#21 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#22 0x000000000048bad6 in pxObject::drawInternal (this=0x1d0ed70, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362 topcoderinc#23 0x000000000048bf02 in pxObject::drawInternal (this=0x1cdc280, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#24 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#25 0x000000000048bad6 in pxObject::drawInternal (this=0x1c620b0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362 topcoderinc#26 0x000000000048bf02 in pxObject::drawInternal (this=0x1786380, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#27 0x000000000048c9d8 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#28 0x00000000004b11e1 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823 topcoderinc#29 0x0000000000486df4 in pxScene2d::onUpdate (this=0x1786190, t=1519218877) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289 topcoderinc#30 0x00000000004affb8 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370 topcoderinc#31 0x00000000004b063a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310 topcoderinc#32 0x00007fba9acf92e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236 topcoderinc#33 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452 topcoderinc#34 0x00007fba9acf93d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489 topcoderinc#35 0x00000000004afb98 in pxMain (argc=<optimized out>, argv=0x7fffd3821458) at pxCore/examples/pxScene2d/src/pxScene.cpp:623 topcoderinc#36 0x00007fba9a02200a in __libc_start_main (main=0x45b150 <main(int, char**)>, argc=2, argv=0x7fffd3821458, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7fffd3821448) at ../csu/libc-start.c:308 topcoderinc#37 0x000000000045b90a in _start () Backtrace after (x86_64 platform): (gdb) bt #0 sincosf () at ../sysdeps/x86_64/fpu/s_sincosf.S:77 <-- built-in version topcoderinc#1 0x000000000046150c in pxMatrix4T<float>::rotateInRadians (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../ src/pxMatrix4T.h:209 topcoderinc#2 pxMatrix4T<float>::rotateInDegrees (z=1, y=0, x=0, angle=<optimized out>, this=0x7ffe4b7e1ff0) at pxCore/examples/pxScene2d/src/../../../src/pxMatrix4T.h:180 topcoderinc#3 pxObject::applyMatrix (this=0x340f610, m=...) at pxCore/examples/pxScene2d/src/pxScene2d.h:499 topcoderinc#4 0x000000000048ba31 in pxObject::drawInternal (this=0x340f610, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1253 topcoderinc#5 0x000000000048bf52 in pxObject::drawInternal (this=0x3458940, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#6 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5c30, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#7 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#8 0x000000000048c5f7 in pxObject::createSnapshot (this=this@entry=0x34a92f0, fbo=..., separateContext=separateContext@entry=false, antiAliasing=antiAliasing@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1556 topcoderinc#9 0x000000000048bdb3 in pxObject::drawInternal (this=0x34a92f0, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1343 topcoderinc#10 0x000000000048bf52 in pxObject::drawInternal (this=0x3484670, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#11 0x000000000048bf52 in pxObject::drawInternal (this=0x33b5ab0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#12 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#13 0x000000000048bb26 in pxObject::drawInternal (this=0x3432b50, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362 topcoderinc#14 0x000000000048bf52 in pxObject::drawInternal (this=0x33b51a0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#15 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#16 0x000000000048bb26 in pxObject::drawInternal (this=0x3396d60, maskPass=maskPass@entry=false) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1362 topcoderinc#17 0x000000000048bf52 in pxObject::drawInternal (this=0x2e444b0, maskPass=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:1374 topcoderinc#18 0x000000000048ca28 in non-virtual thunk to pxScene2d::onDraw() () at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2225 topcoderinc#19 0x00000000004b1231 in pxWindowNative::drawFrame (this=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:823 topcoderinc#20 0x0000000000486e44 in pxScene2d::onUpdate (this=0x2e5f7b0, t=1519220497) at pxCore/examples/pxScene2d/src/pxScene2d.cpp:2289 topcoderinc#21 0x00000000004b0008 in sceneWindow::onAnimationTimer (this=<optimized out>) at pxCore/examples/pxScene2d/src/pxScene.cpp:370 topcoderinc#22 0x00000000004b068a in pxWindowNative::onGlutTimer (v=<optimized out>) at pxCore/src/glut/pxWindowNative.cpp:310 topcoderinc#23 0x00007f830a0c72e3 in fghCheckTimers () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:236 topcoderinc#24 glutMainLoopEvent () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:452 topcoderinc#25 0x00007f830a0c73d4 in glutMainLoop () at /usr/src/debug/freeglut-3.0.0-6.fc27.x86_64/src/fg_main.c:489 topcoderinc#26 0x00000000004afbe8 in pxMain (argc=<optimized out>, argv=0x7ffe4b7e2de8) at pxCore/examples/pxScene2d/src/pxScene.cpp:623 topcoderinc#27 0x00007f83093f000a in __libc_start_main (main=0x45b1a0 <main(int, char**)>, argc=2, argv=0x7ffe4b7e2de8, init=<optimized out>, fini=<optimized out>, rtld_fini=<optimized out>, stack_end=0x7ffe4b7e2dd8) at ../csu/libc-start.c:308 topcoderinc#28 0x000000000045b95a in _start ()
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
From the client:
The text was updated successfully, but these errors were encountered: