Artificial Intelligence for Games unit for AIE year 1.
-
Updated
Dec 25, 2020 - C
Artificial Intelligence for Games unit for AIE year 1.
An implementation of Craig Reynolds' Boids (1986) as a command line interface.
Add a description, image, and links to the boids-simulation topic page so that developers can more easily learn about it.
To associate your repository with the boids-simulation topic, visit your repo's landing page and select "manage topics."