This code was written to ensure there are no collisions among the SHA256 hashes gotten from numeric strings in the range of 0000 000 000 to 9999 999 999
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Updated
Apr 23, 2021 - C
This code was written to ensure there are no collisions among the SHA256 hashes gotten from numeric strings in the range of 0000 000 000 to 9999 999 999
Generate arbitrary MD4 collisions
This project is inspired by the world-famous eponymous 90’s game, which was the very first FPS : Wolfenstein 3D. The purpose of this project is to learn about raycasting and to make a dynamic view inside a maze inspired by "Doctor Who" serie's theme, and in which you'll have to find your way. Enjoy !
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