A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.
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Updated
Dec 10, 2018 - C
A *.fbx parser that uses FBX SDK to parse FBX files and reconstructs the FBX model on OpenGL.
Skeleton Animation: Real-time vertex skinning using Dual Quaternions
An example of Linear blend skinning using modern OpenGL with Assimp
Advanced vertex skinning with linear blend of LBS and DQS
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